Re: [csswg-drafts] [css-easing-1] No precision requirement or recommended algorithm for cubic Beziers (#4014)

For comparison, the SVG spec on [path-length computation](https://svgwg.org/svg2-draft/paths.html#DistanceAlongAPath) has the following statement:

>  It is recommended that authoring products and user agents employ algorithms that produce as precise results as possible; however, to accommodate implementation differences and to help distance calculations produce results that approximate author intent, the ‘pathLength’ attribute can be used…

We may have other text elsewhere in the spec that clearly states that path drawing approximations are allowed.  Of course, these are a big problem when we then try to make ref tests for SVG rendering! And we haven't yet figured out a solution for defining how much variation is allowed.

-- 
GitHub Notification of comment by AmeliaBR
Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/4014#issuecomment-499669841 using your GitHub account

Received on Thursday, 6 June 2019 21:13:26 UTC