- From: Robert Flack via GitHub <sysbot+gh@w3.org>
- Date: Wed, 05 Jun 2019 13:07:48 +0000
- To: public-css-archive@w3.org
The [linked gpu gem](https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch27.html) uses a trick for calculating motion blur where the previous camera position is used, however the proposal here is about the element's motion which isn't global across the scene. This likely adds complexity to the implementation as we'd have to know for each pixel the motion of the object at that pixel within the scene. Scrolling motion blur might be simpler, though we still have to know which parts of the scene are elements which do not move with scrolling (i.e. `position: fixed` / `position: sticky`). -- GitHub Notification of comment by flackr Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/3837#issuecomment-499075318 using your GitHub account
Received on Wednesday, 5 June 2019 13:07:49 UTC