Re: [csswg-drafts] [css-easing-2] Complex easing/timing functions (#229)

My take-away from the couple years I spent on this is:

1. There's too much variation in the way different software represents animation curves to allow for a "master" representation that can seamlessly roundtrip with all of them
2. Some popular ways of specifying animation curves only allow approximate implementations to begin with
3. Where round-tripping the original representation isn't a concern, any animation curve can be converted to cubic splines with good fidelity (sometimes with added control points)

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Received on Tuesday, 30 April 2019 02:59:37 UTC