- From: VisibleCode via GitHub <sysbot+gh@w3.org>
- Date: Tue, 30 Apr 2019 02:59:36 +0000
- To: public-css-archive@w3.org
My take-away from the couple years I spent on this is: 1. There's too much variation in the way different software represents animation curves to allow for a "master" representation that can seamlessly roundtrip with all of them 2. Some popular ways of specifying animation curves only allow approximate implementations to begin with 3. Where round-tripping the original representation isn't a concern, any animation curve can be converted to cubic splines with good fidelity (sometimes with added control points) -- GitHub Notification of comment by visiblecode Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/229#issuecomment-487808144 using your GitHub account
Received on Tuesday, 30 April 2019 02:59:37 UTC