Let's look at that in practical terms. To define a cubic hermite spline, you just need a list of (x, y, y') triples.  In this context, x would be time, y position, and y' speed. Which should make some intuitive sense from an animation point of view. -- GitHub Notification of comment by visiblecode Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/229#issuecomment-487429891 using your GitHub accountReceived on Monday, 29 April 2019 00:51:57 UTC
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