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Re: [csswg-drafts] [mediaqueries-5] Introduce a media feature to detect an immersive or virtual environment

From: rcabanier via GitHub <sysbot+gh@w3.org>
Date: Fri, 01 Jun 2018 04:11:59 +0000
To: public-css-archive@w3.org
Message-ID: <issue_comment.created-393752641-1527826318-sysbot+gh@w3.org>
> Can we start by listing what types of VR devices exist and how they present web pages? You suggest that we group them in 2, with an open issue on whether the second category is useful. You may be right, but I am not sufficiently familiar with all what's out there to be sure without further research that this is the right way to go about it.

I am unsure as well which is why I put an issue on VR. Current VR/AR browsers don't seem to be doing anything special for regular layout.

> What kind of adjustments do people typically want to make? The example you give is a contrast inversion, and we are already discussing another media feature for that purpose.

It's not just contrast inversion (although that does come close to the desired color scheme).
Typically, authors want to present information in a less dense fashion with bigger and lighter colored text.

> In what ways are VR environments special? 

We don't have a VR environment so I don't really know :-)

> What aspect of that calls for differentiated styling?

For immersive, it's a lot like looking at your TV or a poster. You *could* walk closer and read tiny text but it's more comfortable to sit on your couch and scroll more.
So, it's a lot like looking at your TV except you can see right it when no light is added.

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Received on Friday, 1 June 2018 04:12:01 UTC

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