- From: VisibleCode via GitHub <sysbot+gh@w3.org>
- Date: Fri, 01 Jul 2016 06:30:10 +0000
- To: public-css-archive@w3.org
The idea I had floated prior to that was something like: `animation-timing-function: complex-easing(cubic(0, 0.1, 0.2, 0.4), 0.5, cubic(0.8, 0.8, 0.9, 1))` i.e. two one-dimensional cubic bezier segments which meet at x = 0.5, but the first ends at y = 0.4, and the second begins at y = 0.8. Still doesn't address the issue of directional continuity though. It does also require you to repeat the y/output value even when you want the two segments to join with C0 continuity. For example if the first segment ended at y = 0.4, and the second began there: `animation-timing-function: complex-easing(cubic(0, 0.1, 0.2, 0.4), 0.5, cubic(0.4, 0.5, 0.9, 1))` -- GitHub Notification of comment by visiblecode Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/229#issuecomment-229864970 using your GitHub account
Received on Friday, 1 July 2016 06:30:34 UTC