- From: Richard Schwerdtfeger <schwer@us.ibm.com>
- Date: Tue, 21 Feb 2012 08:35:16 -0600
- To: Dominic Mazzoni <dmazzoni@google.com>
- Cc: Charles Pritchard <chuck@jumis.com>, dbolter@mozilla.com, Steve Faulkner <faulkner.steve@gmail.com>, Frank Olivier <franko@microsoft.com>, public-canvas-api@w3.org
Dominic, That is true. Another API function could be provided to do this in a later version of canvas 2D API but I would like to see us get caret, selection, and hit testing support in. Those use cases will hit the broadest set of use cases for canvas today. Just getting those features in has been a battle. Rich Rich Schwerdtfeger From: Dominic Mazzoni <dmazzoni@google.com> To: Charles Pritchard <chuck@jumis.com>, Cc: Richard Schwerdtfeger/Austin/IBM@IBMUS, Steve Faulkner <faulkner.steve@gmail.com>, Frank Olivier <franko@microsoft.com>, public-canvas-api@w3.org, dbolter@mozilla.com Date: 02/21/2012 01:46 AM Subject: Re: questions arising from AT vendor in regards to Mozillas implementation of the canvas subdom On Sun, Feb 19, 2012 at 5:42 PM, Charles Pritchard <chuck@jumis.com> wrote: Those are the issues, not character boundary maps. Nobody passes those to ATs. There is no AT that receives an integer array with the location of every character on the screen. I don't think that's true - AT can call IAccessibleText::characterExtents to query the exact bounding rectangle of any arbitrary character on the screen, isn't that basically the same thing? http://accessibility.linuxfoundation.org/a11yspecs/ia2/docs/html/interface_i_accessible_text.html#ab7f7ac52f4950d096856e59b0b008d1 - Dominic
Received on Tuesday, 21 February 2012 14:36:22 UTC