- From: Steve Faulkner <faulkner.steve@gmail.com>
- Date: Mon, 9 Jan 2012 11:34:25 +0000
- To: Richard Schwerdtfeger <schwer@us.ibm.com>
- Cc: David Bolter <dbolter@mozilla.com>, chuck@jumis.com, Cynthia Shelly <cyns@microsoft.com>, david bolter <david.bolter@gmail.com>, franko@microsoft.com, Jonas Sicking <jonas@sicking.cc>, Maciej Stachowiak <mjs@apple.com>, Paul Cotton <Paul.Cotton@microsoft.com>, public-canvas-api@w3.org, public-html@w3.org, public-html-a11y@w3.org, Sam Ruby <rubys@intertwingly.net>
- Message-ID: <CA+ri+VkDqFU0vbNrMYbZ-faCyV8_Aq_BsfoKGU2X2t4vsU8RJw@mail.gmail.com>
Hi Rich, Frank wrote provided info here: http://www.w3.org/wiki/Canvas_hit_testing Is that enough to work with or do we need frank to provide more details? regards steve On 8 January 2012 17:57, Richard Schwerdtfeger <schwer@us.ibm.com> wrote: > We just need Frank to write up a formal change proposal. Apparently, we > are now creating a new document for accessibility extensions to Canvas 2D > API for which Steve and I will maintain. As we gain implementations the > chairs can decide how best to integrate the implemented work back in. > > > Rich Schwerdtfeger > > [image: Inactive hide details for David Bolter ---12/20/2011 10:19:28 > AM---Hi all, I think Frank's proposal is reasonable and I haven't]David > Bolter ---12/20/2011 10:19:28 AM---Hi all, I think Frank's proposal is > reasonable and I haven't come up with a better idea. It think it > > From: David Bolter <dbolter@mozilla.com> > > To: Steve Faulkner <faulkner.steve@gmail.com>, > Cc: Richard Schwerdtfeger/Austin/IBM@IBMUS, chuck@jumis.com, Cynthia > Shelly <cyns@microsoft.com>, david bolter <david.bolter@gmail.com>, > franko@microsoft.com, Maciej Stachowiak <mjs@apple.com>, Paul Cotton < > Paul.Cotton@microsoft.com>, public-canvas-api@w3.org, public-html@w3.org, > public-html-a11y@w3.org, Sam Ruby <rubys@intertwingly.net>, Jonas Sicking > <jonas@sicking.cc> > Date: 12/20/2011 10:19 AM > Subject: Re: Request to re-open issue 131 -USE CASES, USE CASES, USE CASES > ------------------------------ > > > > Hi all, > > I think Frank's proposal is reasonable and I haven't come up with a better > idea. It think it is definitely worth a thoughtful and careful read. > > Note I recall Paul Bakaus (from Zynga) was following the hit testing > discussion in the Summer. Paul I'd be curious to hear your fresh thoughts > on what you think of Frank's proposal. I'm also curious this approach would > make the canvas sub-dom more attractive to you guys. > > Cheers, > David > > > ----- Original Message ----- > > From: "Steve Faulkner" <faulkner.steve@gmail.com> > > To: "Jonas Sicking" <jonas@sicking.cc> > > Cc: "Richard Schwerdtfeger" <schwer@us.ibm.com>, chuck@jumis.com, > "Cynthia Shelly" <cyns@microsoft.com>, "david > > bolter" <david.bolter@gmail.com>, dbolter@mozilla.com, > franko@microsoft.com, "Maciej Stachowiak" <mjs@apple.com>, > > "Paul Cotton" <Paul.Cotton@microsoft.com>, public-canvas-api@w3.org, > public-html@w3.org, public-html-a11y@w3.org, "Sam > > Ruby" <rubys@intertwingly.net> > > Sent: Tuesday, December 20, 2011 5:35:00 AM > > Subject: Re: Fw: Request to re-open issue 131 -USE CASES, USE CASES, USE > CASES > > Hi Jonas, > > > > you wrote: > > > > > I honestly have lost track of what the latest proposal is at this > > > point. > > > > Frank's proposal: > > > > http://www.w3.org/wiki/Canvas_hit_testing > > > > here it is inline: > > > > IMO We need a 'general purpose' hit testing solution here (to assist > > in author uptake) with a very simple method that allows authors to see > > what path/pixels are actually being set for hit testing: > > > > boolean setElementPath(in Element element); > > > > I would define this as: (Additional spec text for > > > http://dev.w3.org/html5/canvas-extensions/Overview.html#focus-management-1 > ) > > > > When a canvas is interactive, authors should include focusable > > elements in the element's fallback content corresponding to each > > focusable part of the canvas. > > > > When multiple focusable elements are added, authors should use > > setElementPath() to set the focus ring of each individual focusable > > element. If the focus ring is not set with setElementPath(), the focus > > ring of a focusable element in the fallback content is the bounding > > rectangle of the parent canvas element. [This improves accessibility > > for the case where the entire canvas element represents a single > > interactive control (think very simple custom-drawn checkbox), and > > fallback element click handling is being handled entirely by the > > author. [The single checkbox case.]] > > > > When setElementPath() is called, the drawing path is used to form the > > focus ring provided that drawing path contains a closed path. The > > drawing path is used to form a best fit bounding rectangle in screen > > coordinates. The bounding rectangle and drawing path may be used to > > enhance accessibility properties [ARIA] for the targeted element. > > > > User agents should use the information set by setElementPath() to > > create accessible user experiences. For example, a screen reader may > > read the fallback element's details when the user indicates interest > > in that region of the canvas. > > > > The setElementPath(element) method, when invoked, must run the > > following steps: 1. If the element is not a descendant of the canvas > > element with whose context the method is associated, then return false > > and abort these steps. > > > > 2. If supporting an accessibility API, user agents may use the drawing > > path to form a best fit rectangle in screen coordinates and apply it > > to the bounding rectangle of the associated accessible object. The > > focus ring should be subject to the clipping region. > > > > 3. Return true. > > > > When the user interacts with the canvas, the user agent should forward > > the event to the fallback element. > > > > If two or more elements have overlapping paths (set via > > setElementPath()) the last call to setElementPath() wins. > > > > regards > > Stevef > > > > On 20 December 2011 10:22, Jonas Sicking <jonas@sicking.cc> wrote: > > > On Mon, Dec 19, 2011 at 1:19 PM, Richard Schwerdtfeger > > > <schwer@us.ibm.com> > > > wrote: > > >> > > >> Jonas, > > >> > > >> For purposes of agreement getting some consensus I would like to > > >> put the > > >> text discussion and focus on this use case which you had agreed we > > >> should > > >> support while at TPAC: > > >> > > >> > > >> > > >> 1. Hit Testing and the bounds of an object > > >> > > >> USE CASE: Regarding hit testing, it is very, very simple. In ALL > > >> operating > > >> systems that support an accessibility API it is ESSENTIAL that a > > >> magnifier > > >> be able to determine the location of an accessible object on the > > >> screen so > > >> that a user may zoom to it. It has absolutely nothing to do with > > >> rich text > > >> editing other than the fact that like all other objects we would > > >> need to > > >> find the text box to zoom to it. You and I, who can see, can scan a > > >> page and > > >> find what we want. Yet, a magnifier user may only be able to see, > > >> say a text > > >> box, which has focus and a few characters as the screen my be > > >> magnified by a > > >> factor of 10. The few characters in the text box may be all they > > >> see on the > > >> screen. So, to zoom to something else they will ask their assistive > > >> technology to do things like find an object and zoom to it - or > > >> they may ask > > >> it to read from the beginning of an application at the first > > >> accessible > > >> object and maintain a magnification point around the object > > >> > > >> Unlike HTML accessible canvas object reside in fallback content > > >> which is > > >> NOT visible. So, the screen location of these objects can NOT be > > >> found > > >> without programmatic intervention. In ALL accessible GUI OS > > >> platforms the > > >> bound so the drawing object are acquired from the device context > > >> which is > > >> mapped ultimately to the drawing object and then to the > > >> corresponding > > >> accessible object. The screen location is typically the same > > >> location used > > >> in hit testing. > > >> > > >> USE CASE: USE Braille devices also use the bounding information to > > >> assist > > >> in line breaks on Braille displays. > > >> > > >> How do I know these things? I built the offscreen model for the > > >> first GUI > > >> screen readers for the PC. I was hip deep in the graphics engine > > >> and > > >> windowing systems for both OS/2 and Windows. I also worked on one > > >> of the > > >> first screen magnifiers the PC - Screen Magnifier/2. > > >> > > >> So, there are your use cases. There is NO invention here and the > > >> text > > >> editor case is really a red herring as it is not the essential > > >> reason why we > > >> need the bounds and hit testing. > > >> > > >> USE CASE: The use case for hit testing is it pushes the load off > > >> the > > >> author to the user agent. Imagine you having to do all the GUI hit > > >> testing > > >> manually for your Windows app. Also, now, pointing device handling > > >> occurs at > > >> the canvas element while the keyboard handling is handled at an > > >> element in > > >> fallback content. > > >> > > >> Here is the accessibility API for UNIX Systems that needs the > > >> bounds (see > > >> BoundingBox) of an object: > > >> > http://people.gnome.org/~billh/at-spi-idl/html/classAccessibility_1_1Component.html > > >> Here is the accessibility API (see accLocation) for MSAA which is > > >> used > > >> both Chrome and Firefox on Windows: > > >> http://msdn.microsoft.com/en-us/library/dd318466.aspx > > >> Here it the accessibility API (see Bounding Box) for an UIA > > >> provider: > > >> http://msdn.microsoft.com/en-us/library/ms726714(v=VS.85).aspx > > >> > > >> Right now, without a change to canvas we cannot supply this > > >> information to > > >> assistive technologies. > > > > > > > > > Yes, I definitely support the ability to associate an area of the > > > canvas > > > with a element in the sub-dom (sorry, forget what the official name > > > is, if > > > there is one) of the canvas element. This will enable things like > > > hit-testing, driving screen magnifiers, implementing > > > scrolling-to-part-of-canvas, etc. > > > > > > I apologize if I gave the impression of otherwise. > > > > > >> > > >> Do you support Frank moving forward with the setElementPath/hit > > >> test > > >> proposal for the working group to review and are you still > > >> supportive of > > >> having such an API for canvas? > > > > > > > > > I honestly have lost track of what the latest proposal is at this > > > point. The > > > main goal I have is to create an API which is simple enough to use > > > for > > > people to want to do their own canvas hit-testing using the API we > > > provide. > > > That is how we can get the most number of people to use these APIs, > > > and thus > > > create the most accessible web. > > > > > > / Jonas > > > -- with regards Steve Faulkner Technical Director - TPG www.paciellogroup.com | www.HTML5accessibility.com | www.twitter.com/stevefaulkner HTML5: Techniques for providing useful text alternatives - dev.w3.org/html5/alt-techniques/ Web Accessibility Toolbar - www.paciellogroup.com/resources/wat-ie-about.html
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Received on Monday, 9 January 2012 13:18:58 UTC