Re: SVG vs canvas performance

Le 16 juil. 2011 à 07:29, Robert O'Callahan a écrit :
> I'm very doubtful they'll ever be as fast in SVG as in canvas, especially if
> the canvas code has been hand-optimized to use explicit tiling.

Just by curiosity because I'm not knowledgeable enough. Do you think it could be faster if it was fish as 3D object (VRML type) instead of 2D object (multiple SVG)?

Karl Dubost -
Developer Relations & Tools, Opera Software

Received on Sunday, 17 July 2011 14:08:28 UTC