- From: Tab Atkins Jr. <jackalmage@gmail.com>
- Date: Thu, 30 Jun 2011 00:05:50 -0700
- To: Doug Schepers <schepers@w3.org>
- Cc: public-canvas-api@w3.org
On Wed, Jun 29, 2011 at 9:59 PM, Doug Schepers <schepers@w3.org> wrote: > I agree with others on this list that a retained-mode Canvas API is a bit of > a contradiction, and that SVG is better suited (designed, in fact) for > retained-mode graphics. Note: I don't think "retained mode" and "canvas" are necessarily in opposition. I'm relatively opposed to grafting retained-mode characteristics onto the 2d context as currently defined, because it's really not meant for it. > I agree with you and others that there should be a way for applications > using Canvas to be made more accessible. > > I suggest that rather than adding more retained-mode shape features to the > Canvas API or shadow tree, that we simply allow the SVG and Canvas to be > used more seamlessly together. The SVG WG has discussed this in the past, > and I think most of them would be open to this idea. > > I wrote up some more detailed notes on my blog [1], and I'm interested in > hearing feedback from you and others. > > [1] http://schepers.cc/retain-a11y-immediately While I like the general shape of several of your ideas, I must make the same requests as I did of other people - we need to know precisely what problems are to be solved before we can decide how to solve them. ~TJ
Received on Thursday, 30 June 2011 07:06:45 UTC