- From: Tim Moss <Tim@bango.com>
- Date: Wed, 3 Aug 2005 15:08:15 +0100
- To: "Paul Walsh" <paulwalsh@segalamtest.com>, <public-bpwg@w3.org>
- Message-ID: <2BC2AEC80DD48B40AAAB98A4BE71B5C979C42D@erol.Westbrooke.bango.net>
I was quite literally talking about visual design, rather than site structure which are two different but relevant aspects of 'design' in this context. There seemed to be an implication that one could just 'drop' or not display all the "redundant branding and navigation information" and then the site would magically be ok on a mobile device. Even if "just" this could be simply achieved what I'm saying is that the end result would be pretty horrible, many companies spend a lot of time and effort getting their site (rightly or wrongly) to look right. They are not going to follow best practice guidelines that throw all of this effort away. When I said "However, in recent years where digital media has been embraced by the artistic community, there are many examples of sites where the style/design *is* the content." I was talking about websites that have been produced by the artistic/creative community, that have no "information" on them; the website itself is a piece of electronic/digital art. (thats what I meant a bit later by 'particular art form' - art doesn't have to live on the wall of a gallery!) If we we to drop all the 'design' and "redundant branding and navigation" then with these sites you'd be left with a blank page, so the mobile experience would be pretty poor. This is an extreme example, but illustrates the fact that the layout of the site can add to the user's understanding of it; a site may convey more information that just the text on the page. Going back to Google as an example, google (and surely they know best what works for them) felt that, as clean and simple their website is, it is still too complicated for a mobile device, and have given us an alternative that works better on a mobile. (OK they shouldn't have put it on a different URL, but then they haven't yet got any Best Practices to tell them not to!) You've mentioned several times that the MWI is not about adapting content specifically for mobile devices. One of us must be misunderstanding something. For example, the BPWG Charter [1] states: The guidelines produced by the MWBP Working Group are intended to enable content to be seamlessly adapted across a range of device form factors. the DDWG Charter [2] states: The mission of the MWI Device Description Working Group (DDWG) is to enable the development of globally accessible, sustainable data and services that provide device description information applicable to content adaptation. the DDWG homepage [5] states: The objective of the Mobile Web Initiative is to enable access to the Web from mobile devices. It is envisaged that this will typically require adaptation of Web content, which relies on device knowledge. The recent BPWG working draft [2] says: This document specifies best practices to ensure an *optimal* user experience for people accessing the Web with mobile devices. which in practice is very unlikely to be achieved without adaptation. [1] http://www.w3.org/2005/01/BPWGCharter/Overview.html <http://www.w3.org/2005/01/BPWGCharter/Overview.html> [2] http://www.w3.org/2005/01/DDWGCharter/ <http://www.w3.org/2005/01/DDWGCharter/> [3] http://www.w3.org/2005/MWI/DDWG/ <http://www.w3.org/2005/MWI/DDWG/> [4] http://www.w3.org/2005/MWI/BPWG/Group/Drafts/MOK/050727 <http://www.w3.org/2005/MWI/BPWG/Group/Drafts/MOK/050727> <http://www.w3.org/2005/01/BPWGCharter/Overview.html> <http://www.w3.org/2005/01/DDWGCharter/> <http://www.w3.org/2005/MWI/DDWG/> Tim Moss CTO Bango e: tim@bango.com m: +44 78 8779 4032 t: +44 12 2347 2823 w: http://www.bango.com <http://www.bango.com/> Mobile Content World 2005 ****************************************************************** "Come and see us on stand 14 at MCW 2005 Olympia Conference Centre, London, UK 13th - 15th September 2005" www.mobilecontentworld.biz <http://www.mobilecontentworld.biz/> ________________________________ From: Paul Walsh [mailto:paulwalsh@segalamtest.com] Sent: 01 August 2005 12:05 To: Tim Moss; 'Daniel Barclay'; public-bpwg@w3.org Subject: RE: Best Practices document - not best practices 'What is good design' is a very interesting topic and one that most people seem to get wrong. > -----Original Message----- > From: public-bpwg-request@w3.org [mailto:public-bpwg-request@w3.org] On > Behalf Of Tim Moss > Sent: 31 July 2005 09:59 > To: Daniel Barclay; public-bpwg@w3.org > Subject: RE: Best Practices document - not best practices > > > Daniel wrote: > > If you're talking about the typically large amount of mostly > > redundant "branding" and navigation information that > > typically appears at the top (and frequently left) of pages: > > That's not a tool issue, that's a page design issue (or > > possibly a page implementation issue). > > To many organisations the branding and design of their web information > is extremely important, and they spend a lot of time, money and other > resource on these areas of content development. > > Some regard the design of a site as irrelevant and sometimes slight > 'design' driven sites as suffering from the flaw of valuing 'style over > content' [PW] Those who regard 'the design of a site as irrelevant' don't know what they're talking about when it comes to creating an online presence that will attract and encourage visitors to return. These people need to be brought into a classroom and taught the basics of how to build a meaningful online presence. Tim, I don't disagree with you; these people do unfortunately exist. However, we certainly shouldn't incorporate this thought process when creating a best practise unless we use them as case studies for 'what not to do' or 'how not to do it'. Look at the Web Accessibility Initiative <mailto:http://www.w3.org/WAI/> - this is a perfect example of another W3C initiative with a huge mountain to climb in terms of changing the mindset of web designers (aka content authors) and online decision makers. I feel a lot of the foundation work has already been done by this group; designers are already starting to rethink and incorporate these best practises. Most large corporate websites are driven by marketers/brand owners who want a 'funky', 'state of the art', 'all singing all dancing' website because they think it's necessary to attract visitors and stand out from their competitors. In fact, when you ask these same marketers what their favourite site is, their answer is usually 'Google'! Why? Because it's clean, friendly and easy to get the information you require. It has never been proven that lots of fantastic artwork has been the deciding factor for a visitor to buy from a site. BTW, this is a real life example of an Operator Portal in the UK. This same Operator is completely redesigning their Portal from the ground up as they realise the importance to make it accessible and user friendly. Unfortunately creative design agencies are constantly trying to create something 'different' using technology that they don't fully understand, and they sometimes loose sight of what the customer actually wants. > However, in recent years where digital media has been embraced by the > artistic community, there are many examples of sites where the > style/design *is* the content. [PW] Only if visitors aren't prohibited from reaching the content because of poor design! Don't fall into the trap of thinking you can just resize or adapt the 'content' and all will be ok. This is not true - Web design principles such as logically constructed information architecture, ease of navigation, readability, consistency, load time, and look and feel are the most important factors when building an online presence. > > Why shouldn't these sites be accessible on mobile devices, by those > users who appreciate that particular art form. [PW] I'm not sure what you mean by 'particular art form'. But let me point out again that people don't buy from websites because they like the 'art'. The only people who enjoy browsing websites for their ascetics are 'creative' people who are visiting those sites for that reason alone. NB. Websites that have been created specifically for people who appreciate 'art form' could also potentially discriminate against people who need to use assistive technologies such as screen readers. This is relevant as we're trying to create 'one web' (where possible). > > > > Designers apparently think users need a link to everywhere > > from every single page (yes, okay, I exaggerate a bit), > > instead of just some "breadcrumbs" to show where you are > > within the site (and/or larger > > document) and a link or two up toward higher-level pages that > > provide downward (and sideways) navigation links. > > Maybe a solution to this is to include (semi-automatically if using a > tool) metadata in the markup that denotes these parts of the page as > being navigation blocks. This could allow the browser software to > choose not to display them with the meat/content. The browser could > perhaps implement some hotkey or shortcut mechanism to allow the user to > quickly jump between the navigation and content elements of a page. > > Hopefully the site would then still be usable on a mobile device, and > wouldn't require a complete redesign. > > > One of the MWI's success criteria is: > "User community and Industry adoption of the deliverables." > > I believe that the content industry (mobile or otherwise) is unlikely > adopt the deliverables if it feels that huge amount of redesign effort > is required to comply with the Best Practices, when the end result is > design and branding free sites like websites were back in 1996 [PW] Let's not forget that we are not just creating a best practise for current websites, we are creating a best practise for future content authoring. We need to assume that some element of redesign of current websites will be required; otherwise the best practises won't encourage any form of design improvements. Most websites are not built with the small screen in mind, so a redesign of most websites will be required 'today'. In future, content authors will not make assumptions about the size of the screen and hopefully make the necessary design consideration right from the start. Re 'design and branding free sites back 1996' - this is because the potential of the Web wasn't realised back then. I had to self learn how to build websites in '95 so I could teach the trainers at AOL in the UK and there wasn't a great deal of technology that created barriers to usability and most people were sceptical about online marketing. It's important to note that the MWI is about encouraging a best practise for content authoring where design is at the heart of it all. It's not about how to best squeeze or adapt content specifically for a mobile phone. Kind regards, Paul > > > > > > > > Tim Moss > CTO > Bango > > e: tim@bango.com > m: +44 78 8779 4032 > t: +44 12 2347 2823 > w: http://www.bango.com > > > Mobile Content World 2005 > ****************************************************************** > "Come and see us on stand 14 at MCW 2005 > Olympia Conference Centre, London, UK > 13th - 15th September 2005" > www.mobilecontentworld.biz >
Received on Wednesday, 3 August 2005 14:08:25 UTC