- From: Raymond Toy <rtoy@google.com>
- Date: Thu, 8 Apr 2021 10:27:22 -0700
- To: "public-audio@w3.org Group" <public-audio@w3.org>, public-audio-comgp@w3.org
- Message-ID: <CAE3TgXG2WR2Ohkh8B833HQ2AM0SwBViYN6YwY0dctxc8=YPdHA@mail.gmail.com>
Attendees: Michel Buffa, Jeff Switzer, Raymond Toy, Athanasios Malamos, Paul Adenot, Don Brutzman Minutes: - Admin - Choose meeting date: May 3 or May 10 which accommodates all who voted, or some other date. - Raymond: Votes for May 10, 9am - Michel: Won't be available on May 10 ,but other days are ok. - Paul: Both May 3 and 10 work. - Raymond: Not many people on call. Maybe wait until next week to decide? - Jeff: Both dates work for everyone. Just pick a date? - Decision: May 10, 9 am. - Michel: May 13 is a holiday. (Bank Holiday) - Raymond: Maybe do 10-12, and 17-21? - Paul: That works. - Decision: May 10-12, 17-21, 9-11 am PDT. - V1 - CR and Rec Status - Michel: Sent testimonial. - Paul: Mozilla will have some statement.; may have blog post on audio on the web history. Things like css background audio from long ago. Collecting anecdotes and old posts. - Raymond: History sounds really cool. - Raymond: Need to do my statement. Next week. - Paul: Implementing offline suspend looks easy. - Raymond: That should fix up lots of minor test failures. - Michel: Any news on MIDI on FF? - Paul: Nothing new yet. - New issues - Links go to inconsistent places <https://github.com/WebAudio/web-audio-api/issues/2316> - Raymond: Not sure what to do about it. - Jeff: Looks like a casing issue. Section id is "audionode", but IDL is also "audionode". Which is different from AudioContext, whiere section is "AudioContext" but the IDL is "audiocontext". - Raymond: Seems like a pretty easy fix then. - Paul; I can do the update - No outstanding old non-admin issues except: - Security review <https://github.com/WebAudio/web-audio-api/issues/2254> - 2 PRs (admin) - Update change log <https://github.com/WebAudio/web-audio-api/pull/2315> - Update implementation and test reports <https://github.com/WebAudio/web-audio-api/pull/2313> - V2 - New issues <https://github.com/WebAudio/web-audio-api-v2/issues?q=is%3Aopen+is%3Aissue+label%3A%22Needs+WG+Review%22> : - Allow PannerNodes to have Volume <https://github.com/WebAudio/web-audio-api-v2/issues/122> - Raymond: They want sources to have spatial extent. - Paul: Wonder how cold fusion with a source and walls works? - Raymond: Some kind of ray-tracing? - Paul: Yes. - Paul; Wonder if Unity has something like this? - Paul: Looking at Unity docs for audio source. Similar to what we do. Looks like a point source. - Raymond: Maybe ask if OP knows of any system that does this? Then we can start looking. - Paul: Unreal engine has a shape and inner radius parameters, so there is some kind of "volume" concept. - 16 Priority-1 issues <https://github.com/WebAudio/web-audio-api-v2/issues?q=is%3Aopen+is%3Aissue+label%3Apriority-1> - Render capacity <https://github.com/WebAudio/web-audio-api-v2/issues/40> - Raymond: Hongchan will post a more complete API next week. - Render quantum size <https://github.com/WebAudio/web-audio-api-v2/issues/13> - Raymond : Explainer in progress - AOB - Paul: WebCodecs goiing well with exposing AudioBuffer. Not doing encoding/decoding in WebAudio is going to work out well. WebCodecs looks like it will do everything that we needed. See you all next week! On Wed, Apr 7, 2021 at 4:31 PM Raymond Toy <rtoy@google.com> wrote: > Here's the agenda for our WG/CG meeting. > > Meeting venue https://meet.google.com/wgg-wjtd-kdu > > Agenda: > > - Admin > - Choose meeting date: May 3 or May 10 which accommodates all who > voted, or some other date. > - V1 > - CR and Rec Status > - New issues > - LInks go to inconsistent places > <https://github.com/WebAudio/web-audio-api/issues/2316> > - No outstanding old non-admin issues except: > - Security review > <https://github.com/WebAudio/web-audio-api/issues/2254> > - 2 PRs (admin) > - Update change log > <https://github.com/WebAudio/web-audio-api/pull/2315> > - Update implementation and test reports > <https://github.com/WebAudio/web-audio-api/pull/2313> > > - V2 > - New issues > <https://github.com/WebAudio/web-audio-api-v2/issues?q=is%3Aopen+is%3Aissue+label%3A%22Needs+WG+Review%22> > : > - Allow PannerNodes to have Volume > <https://github.com/WebAudio/web-audio-api-v2/issues/122> > > - 16 Priority-1 issues > <https://github.com/WebAudio/web-audio-api-v2/issues?q=is%3Aopen+is%3Aissue+label%3Apriority-1> > - Render capacity > <https://github.com/WebAudio/web-audio-api-v2/issues/40> > - Render quantum size > <https://github.com/WebAudio/web-audio-api-v2/issues/13> > - Hard-sync of two oscillators > <https://github.com/WebAudio/web-audio-api-v2/issues/1> > - Bandlimited pulse oscillator > <https://github.com/WebAudio/web-audio-api-v2/issues/7> > - Phase-offset of oscillator nodes > <https://github.com/WebAudio/web-audio-api-v2/issues/9> > - Others? > - AOB > >
Received on Thursday, 8 April 2021 17:27:49 UTC