Re: Audio Workers - please review

On 08/26/2014 07:54 AM, Robert O'Callahan wrote:
> Ah, thanks.
>
> Mixing in a concrete class like that is likely to cause problems for implementors.


Yes, and the prototype handling would be rather unexpected.
AudioWorkerNode wouldn't have WorkerPrototype as prototype, but AudioNodePrototype.
And even more odd is that AudioWorkerNode would inherit EventTarget via AudioNode interface, but
re-implement EventTarget via Worker interface.

-Olli



>
> Rob
> --
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Received on Tuesday, 26 August 2014 13:38:43 UTC