- From: KeonHo Kim <keonho07.kim@samsung.com>
- Date: Fri, 21 Mar 2014 11:16:17 +0900
- To: 'Karl Tomlinson' <karlt+public-audio@karlt.net>
- Cc: 'Chris Wilson' <cwilso@google.com>, 'Raymond Toy' <rtoy@google.com>, public-audio@w3.org
Well, I'm not sure my testing is related with that bug. I tested blink and webkit were the latest and built locally. The patch from the bug was applied both. I think it is not related this bug. The bugs has been fixed, https://code.google.com/p/chromium/issues/detail?id=334237 -----Original Message----- From: Karl Tomlinson [mailto:karlt+public-audio@karlt.net] Sent: Friday, March 21, 2014 11:03 AM To: KeonHo Kim Cc: 'Chris Wilson'; 'Raymond Toy'; public-audio@w3.org Subject: Re: AudioBufferSourceNode.buffer how to work it. KeonHo Kim writes: > This is current implementation in engine side by internal my test sample. > > 1. When JS calls start(0) without setting a buffer. > Blink/Webkit -> Immediately SourceNode's playback state changed to > FINISHED_STATE, no DOMexception. > Gecko -> Just slience, no DOMexception. > > 2. When JS calls start(0) with setting 'null' javacript object. > Blink/Webkit -> DOMexception. "Cannot set to null" > Gecko -> Just slience, no DOMexception. > > 3. After 1 or 2, Then set a buffer after calling start(0) Blink/Webkit > -> Previsouly DOMexception causes error, no sound. > Gecko -> Playing from beginning of buffer. Sounds like the Blink version that you tested still has this bug: https://code.google.com/p/chromium/issues/detail?id=334237 Which Webkit version did you test?
Received on Friday, 21 March 2014 02:27:22 UTC