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Re: Behavior of source nodes on connect/disconnect

From: Robert O'Callahan <robert@ocallahan.org>
Date: Fri, 13 Sep 2013 13:38:36 -0700
Message-ID: <CAOp6jLZru0G-M86rYk7URCVqn5Mu7qWqmYuiy4_cFB=3KOp2GA@mail.gmail.com>
To: Jer Noble <jer.noble@apple.com>
Cc: Jussi Kalliokoski <jussi.kalliokoski@gmail.com>, Chris Wilson <cwilso@google.com>, Raymond Toy <rtoy@google.com>, "public-audio@w3.org" <public-audio@w3.org>
On Fri, Sep 13, 2013 at 1:34 PM, Jer Noble <jer.noble@apple.com> wrote:

> That seems like a valid use case for an OfflineAudioContext.  Why should
> that developer be rate-limited to 1 second-per-second if they wanted to
> analyze an entirely disconnected subgraph?

Are you saying that the "pause nodes with no outputs" rule would be
different for OfflineAudioContexts?

In any case you might be analyzing a getUserMedia stream or a
MediaElementSourceNode (in fact there are lots of use-cases for that),
which can't work in an OfflineAudioContext (hmm, this isn't specced ... new
issue!) Or, you might be analyzing a subgraph which is actually being
played out as well.

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Received on Friday, 13 September 2013 20:39:05 UTC

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