On Fri, Sep 13, 2013 at 1:34 PM, Jer Noble <jer.noble@apple.com> wrote:
> That seems like a valid use case for an OfflineAudioContext. Why should
> that developer be rate-limited to 1 second-per-second if they wanted to
> analyze an entirely disconnected subgraph?
>
Are you saying that the "pause nodes with no outputs" rule would be
different for OfflineAudioContexts?
In any case you might be analyzing a getUserMedia stream or a
MediaElementSourceNode (in fact there are lots of use-cases for that),
which can't work in an OfflineAudioContext (hmm, this isn't specced ... new
issue!) Or, you might be analyzing a subgraph which is actually being
played out as well.
Rob
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