- From: Olivier Thereaux <notifications@github.com>
- Date: Wed, 11 Sep 2013 07:29:45 -0700
- To: WebAudio/web-audio-api <web-audio-api@noreply.github.com>
Received on Wednesday, 11 September 2013 14:30:31 UTC
> [Original comment](https://www.w3.org/Bugs/Public/show_bug.cgi?id=17403#1) by Chris Rogers on W3C Bugzilla. Sat, 09 Jun 2012 00:06:34 GMT I believe the operation "linear convolution" is a sufficiently well-known and well-defined operation in mathematics that no further explanation is required, anymore than the definition of a cos() function. It is defined in many texts on math/DSP. I will add an "informative" link to a page which can help guide implementors to practically implement this well-defined mathematical operation. I am happy also to point to working, cross-platform, well-optimized code having a non-restrictive license. I can also point to an alternate implementation "Freeverb": http://freeverb3.sourceforge.net/ FIXED: https://dvcs.w3.org/hg/audio/rev/7865f8b76f19 --- Reply to this email directly or view it on GitHub: https://github.com/WebAudio/web-audio-api/issues/125#issuecomment-24244366
Received on Wednesday, 11 September 2013 14:30:31 UTC