- From: Olivier Thereaux <notifications@github.com>
- Date: Wed, 11 Sep 2013 07:29:29 -0700
- To: WebAudio/web-audio-api <web-audio-api@noreply.github.com>
Received on Wednesday, 11 September 2013 14:32:54 UTC
> [Original comment](https://www.w3.org/Bugs/Public/show_bug.cgi?id=22723#4) by Srikumar Subramanian (Kumar) on W3C Bugzilla. Fri, 19 Jul 2013 03:29:27 GMT I accidentally hit "save changes" before I got a chance to read what I'd typed. Apologies for the duplication. Here it is, edited - -- I agree with Ehsan here. The only reason it is convenient to have a buffer size specifiable for a script processor node is to tweak it to avoid audio glitching, since (as Ehsan pointed out) we can always code up any delays we require for an application in the onaudioprocess callback. This is not useful for offline processing. -- --- Reply to this email directly or view it on GitHub: https://github.com/WebAudio/web-audio-api/issues/69#issuecomment-24244160
Received on Wednesday, 11 September 2013 14:32:54 UTC