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Re: [web-audio-api] OfflineAudioContext and ScriptProcessorNodes (#69)

From: Olivier Thereaux <notifications@github.com>
Date: Wed, 11 Sep 2013 07:29:29 -0700
To: WebAudio/web-audio-api <web-audio-api@noreply.github.com>
Message-ID: <WebAudio/web-audio-api/issues/69/24244160@github.com>
> [Original comment](https://www.w3.org/Bugs/Public/show_bug.cgi?id=22723#4) by Srikumar Subramanian (Kumar) on W3C Bugzilla. Fri, 19 Jul 2013 03:29:27 GMT

I accidentally hit "save changes" before I got a chance to read what I'd typed. Apologies for the duplication. Here it is, edited -

I agree with Ehsan here. The only reason it is convenient to have a buffer size specifiable for a script processor node is to tweak it to avoid audio glitching, since (as Ehsan pointed out) we can always code up any delays we require for an application in the onaudioprocess callback. This is not useful for offline processing.

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Received on Wednesday, 11 September 2013 14:32:54 UTC

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