- From: Olivier Thereaux <notifications@github.com>
- Date: Wed, 11 Sep 2013 07:29:38 -0700
- To: WebAudio/web-audio-api <web-audio-api@noreply.github.com>
Received on Wednesday, 11 September 2013 14:34:18 UTC
> [Original comment](https://www.w3.org/Bugs/Public/show_bug.cgi?id=23037#12) by Jussi Kalliokoski on W3C Bugzilla. Sun, 01 Sep 2013 12:08:03 GMT (In reply to [comment #12](#issuecomment-24244231)) > OK. Unfortunately that's just too bad. You'll need to write your simulator > in JS. Hahah, yeah, I expected as much. I'll just have to wait until for worker processing (and that I make a new audio processing library) before finishing my work on it. Kinda sad how even the simplest parts of Web Audio API, such as delay, fail to be usable in some cases. There probably won't be a backwards compatible way of supporting this use case in the future either, aside from adding another delay node type with different semantics. --- Reply to this email directly or view it on GitHub: https://github.com/WebAudio/web-audio-api/issues/75#issuecomment-24244236
Received on Wednesday, 11 September 2013 14:34:18 UTC