- From: Karl Tomlinson <karlt+public-audio@karlt.net>
- Date: Fri, 06 Sep 2013 23:34:14 +1200
- To: Raymond Toy <rtoy@google.com>
- Cc: "Robert O'Callahan" <robert@ocallahan.org>, Chris Wilson <cwilso@google.com>, "public-audio\@w3.org" <public-audio@w3.org>
Raymond Toy writes:
> On Wed, Sep 4, 2013 at 3:03 PM, Robert O'Callahan <robert@ocallahan.org>wrote:
>
>> connectivity check is performed. In any case, the simplest API is to fire
>> the event no matter what, and that's what Gecko does.
>>
>
> So basically, as long as you call start(...), the event is fired when it is
> ends, no matter if the node is completely disconnected from destination or
> not.
While I'm not sure it is clear from the spec, I think the
intention of the |length| parameter to the OfflineAudioContext is
that only |length| samples are processed on the context, which
permits a situation where source playback does not reach its end
point.
Gecko doesn't send "ended" in this situation:
var context = new window.OfflineAudioContext(1, 128, 12000);
context.oncomplete = function(e) {
dump("complete\n");
};
var source = context.createBufferSource();
source.buffer = context.createBuffer(1, 12000, context.sampleRate);
source.onended = function(e) {
dump("ended\n");
}
source.connect(context.destination);
source.start(0);
context.startRendering();
Received on Friday, 6 September 2013 11:35:37 UTC