- From: <bugzilla@jessica.w3.org>
- Date: Sun, 01 Sep 2013 12:08:03 +0000
- To: public-audio@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=23037 --- Comment #13 from Jussi Kalliokoski <jussi.kalliokoski@gmail.com> --- (In reply to comment #12) > OK. Unfortunately that's just too bad. You'll need to write your simulator > in JS. Hahah, yeah, I expected as much. I'll just have to wait until for worker processing (and that I make a new audio processing library) before finishing my work on it. Kinda sad how even the simplest parts of Web Audio API, such as delay, fail to be usable in some cases. There probably won't be a backwards compatible way of supporting this use case in the future either, aside from adding another delay node type with different semantics. -- You are receiving this mail because: You are the QA Contact for the bug.
Received on Sunday, 1 September 2013 12:08:05 UTC