On Jul 31, 2013, at 6:51 PM, Srikumar Karaikudi Subramanian <srikumarks@gmail.com> wrote:
> 1. In the "Memory and Performance Considerations" section, the text -
>
>> Generating audio directly into an AudioBuffer using the new set() method will still result in 0-additional allocations or copies.
>
>
> is likely dated and ought to be removed? AudioBuffer doesn't have a set() method
>
Sorry that this still isn't clear. This should refer to AudioBufferChannel.
> and the set() method on AudioBufferChannel does require a copy as per its description.
You would also need to copy data into a Float32Array, so this referencing that using AudioBufferChannel.set() directly requires no additonal allocations or copies as compared to Float32Array.set().
-Jer