- From: Marcus Geelnard <mage@opera.com>
- Date: Sun, 21 Jul 2013 00:56:43 +0200
- To: Russell McClellan <russell@motu.com>
- Cc: "public-audio@w3.org WG" <public-audio@w3.org>
- Message-ID: <CAL8YEv7yuTQ9sjLttXsO4idnskD0BrD_48Wa1_jvtaLeJWD5jA@mail.gmail.com>
Hi Russel, I'm also a big fan of the ScriptProcessorNode (in fact, it's the one I use the most), so I'm quite concerned with it's performance too. On Saturday, July 20, 2013, Russell McClellan <russell@motu.com> wrote: > I'm not sure I fully understand this new proposal by Jer, but it seems like it requires a new allocation of an audio buffer every time a ScriptProcessorNode processes an event. If I'm right about this, my intuition is that this will degrade the performance characteristics of the ScriptProcessorNode. I could be wrong about either of these propositions - please correct me if I am. > Yes, but with Jussis proposal of adding an in-place get operation there's no need for creating new objects. You'd still have to do two memcpy:s per event for a signal processing script node (only one memcpy for a signal generator). In general I don't think that it is a big performance hit (the memcpy will likely be much cheaper than any JS processing going on in the event handler), but this might be one use case that would benefit from ownership transfer (i.e. neutering). At this point I'm not all that concerned though. Any performance enhancing API additions could be added later. /Marcus > This situation is sort of unfortunate from my perspective (i.e. a potential user of the API), as we already have a thread-safe proposal on the table that doesn't significantly degrade the performance of ScriptProcessorNode (i.e., Robert's initial proposal). As a user, I would prefer as much performance as possible from the ScriptProcessorNodes. > > Thanks, > -Russell >
Received on Saturday, 20 July 2013 22:57:10 UTC