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Re: Proposal for fixing race conditions

From: K. Gadd <kg@luminance.org>
Date: Tue, 16 Jul 2013 18:43:54 -0700
Message-ID: <CAPJwq3UEDwasD3zef9kZPrOHRPn5FT4mha+hAV35Lc-==Aqmgw@mail.gmail.com>
To: Jer Noble <jer.noble@apple.com>
Cc: Olivier Thereaux <Olivier.Thereaux@bbc.co.uk>, WG <public-audio@w3.org>
Of course you can claim hypothetical performance benefits from any
particular optimization, my point is that in this case we're considering
whether or not to leave *race conditions* in a new Web API because we think
it might make it faster. We *think* it *might*. Making that sort of
sacrifice in favor of 'performance' without doing any reproducible,
remotely scientific testing to see whether it's actually faster, let alone
fast enough to justify the consequences, seems rash to me.

It should be quite easy to test the performance benefits of the racy
version of the API, as based on my understanding the Firefox implementation
currently makes copies. You need only run your test cases in Firefox with
SPS and see how much time is spent making calls to memcpy to get a rough
picture of the actual overhead. And once you know that, you can look at how
your test cases actually perform and see if the cost of that memcpy makes
it impossible to ship an implementation that makes those copies.

I am literally unable to imagine a use case where the cost of the copies
would add up to the point where it would remotely be considered a
bottleneck. It is the case that the copies probably have to be synchronous,
so I could see this hurting the ability to trigger tons and tons of sounds
in a single 'frame' from JS, or set tons and tons of curves, etc. But
still, memcpy isn't that slow, especially for small numbers of bytes.

Your hypothetical test case merely demonstrates the difference; my point is
that it is silly to optimize for imaginary edge cases at the cost of
real-world use cases where developers will get unexpected results due to
leaving race conditions in this API. I should also note that it has come up
in past discussions that we could always introduce new no-copy APIs that
don't contain races, if the cost of memcpy is so severe.


On Tue, Jul 16, 2013 at 6:27 PM, Jer Noble <jer.noble@apple.com> wrote:

>
> On Jul 16, 2013, at 1:18 PM, K. Gadd <kg@luminance.org> wrote:
>
> This claim has been made dozens of times now on the list and I've seen
> multiple requests for even a single test case that demonstrates the
> performance impact. Is there one? I haven't seen one, nor a comment to the
> effect that one exists, or an explanation of why there isn't one.
>
>
> Isn't this self-evident?  Any solution which involves additional memcopy
> calls during the normal use of the API will have an inherant and known
> performance cost at the point of the memcopy.  Additionally, there is the
> ongoing performance cost of having duplicate, in-memory copies of audio
> data, as well as the additional GC cost of those extra copies.
>
> That said, it would be very easy to demonstrate: in the hypothetical test
> case, create a new ArrayBuffer from source data before passing it into the
> API.  I.e.,
>
> sourceNode.buffer = buffer
>
>
> becomes:
>
> sourceNode.buffer = buffer.slice(0)
>
>
> -Jer
>
Received on Wednesday, 17 July 2013 01:45:04 UTC

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