- From: Peter van der Noord <peterdunord@gmail.com>
- Date: Thu, 2 Aug 2012 19:05:35 +0200
- To: Chris Wilson <cwilso@google.com>
- Cc: public-audio@w3.org
- Message-ID: <CAL9tNz9gdAY5jfiiX3czRXFR5nkM35dYyU4hveh-v6Kpfuse6A@mail.gmail.com>
Ah, nice thanks. But what is the valuerange for the newPanningPosition then? Peter 2012/8/2 Chris Wilson <cwilso@google.com> > "Panning" - as in stereo panning - isn't a clear-cut in a 5.1 surround > sound system. If you really do just want to control volume level, you > could (via splitter/gain nodes/merger), but you'll miss the aural placement. > > The current AudioPanner is actually quite easy to use as just a simple > stereo panner - in fact, I have a slide about that in my I/O talk on Web > Audio: http://webaudio-io2012.appspot.com/#40: > > var panner = audioContext.createPanner(); > > // default to straight ahead > panner.setPosition(0.0, 1.0, 0.0); > > ... > // remember, 0.0 is straight ahead: negative=left, positive=right > panner.setPosition( newPanningPosition, 1.0, 0.0 ); > > > On Thu, Aug 2, 2012 at 2:37 AM, Peter van der Noord <peterdunord@gmail.com > > wrote: > >> I wanted to use the panner, but was a little overwhelmed by the options >> that the AudioPannerNode has. Two thoughts: >> >> - I am only looking for a panner, and i'm expecting a node that has just >> one property: a param that i can set from -1 to 1 or something like that >> (and maybe an algorithm to choose from). The current AudioPanner can >> probably be set up to do that, but it's not very inviting to say the least. >> I could create a node that does what i want, but i think a native module >> that simply does panning is a basic tool that a lot of users would expect. >> >> - I think the name of the AudioPannerNode is misleading. It doesn't do >> panning, it does spatialization. I'd suggest renaming it to >> AudioSpatializerNode (and add an AudioPannerNode that that does panning) >> >> >> Peter >> > >
Received on Thursday, 2 August 2012 17:06:14 UTC