- From: Ray Bellis <ray@bellis.me.uk>
- Date: Sun, 22 Jul 2012 11:36:08 +0100
- To: public-audio@w3.org
On 22/07/2012 10:48, Peter van der Noord wrote: > For some reason, i've been reasing over this sentence a few times > without actually realizing what it meant: > > "Once an AudioBufferSourceNode has reached the FINISHED state it will > no longer emit any sound. Thus noteOn() and noteOff() may not be > issued multiple times for a given AudioBufferSourceNode." > > This strikes me as quite odd, what's the reasoning for this? The philosophy appears to be that the buffers are "one shot" only, and anything that they're connected to is potentially garbage collected as soon as the sample is played. All nodes appear to be considered short-lived, and if they're not connected to anything they'll get garbarge collected. If you need to play the sample again, it's considered "cheap" to instantiate a new node, and reconnect it. Like you, I would prefer to think of nodes as the parts of a modular synth, that stay around until they're explicitly disconnected from all of their inputs and outputs. Ray
Received on Sunday, 22 July 2012 10:36:32 UTC