- From: Olivier Thereaux <olivier.thereaux@bbc.co.uk>
- Date: Mon, 06 Feb 2012 20:39:05 +0000
- To: public-audio@w3.org
Received on Monday, 6 February 2012 20:40:54 UTC
Hello, As discussed during the face-to-face meeting, I have amended the prose of the "game" use case to include the possibility of a number of additional effects such as occlusions and obstructions (clock heard through wall), sound cone (snake moving its head) and Doppler effect (flies). I tried to stick to actual effect one would often find in games, even if I suspect the scenario depicted would make for a fairly boring gaming experience… Updated use case is here: http://www.w3.org/2011/audio/wiki/Use_Cases_and_Requirements#UC_2:_HTML5_game_with_audio_effects.2C_music This should satisfy ACTION-20, ACTION-21 and ACTION-22 which I have therefore moved to "pending review": https://www.w3.org/2011/audio/track/actions/pendingreview Cheers, -- Olivier
Received on Monday, 6 February 2012 20:40:54 UTC