- From: <bugzilla@jessica.w3.org>
- Date: Wed, 13 Jun 2012 18:14:30 +0000
- To: public-audio@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=17415 --- Comment #13 from Olli Pettay <bugs@pettay.fi> 2012-06-13 18:14:29 UTC --- (In reply to comment #12) > I agree it should, but I don't think it will. What should an emulator/VM > developer do? Render off main-thread as well? Probably > MSP API would have been a perfect > fit for that use case, given it's ability to process video as well... Analyzing > the byte code of those existing games and other programs and isolating the > audio code to another thread doesn't sound very feasible. That is a limitation in the WebAudio API which should be fixed. -- Configure bugmail: https://www.w3.org/Bugs/Public/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug.
Received on Wednesday, 13 June 2012 18:14:33 UTC