- From: <bugzilla@jessica.w3.org>
- Date: Thu, 07 Jun 2012 16:04:30 +0000
- To: public-audio@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=17390 Olivier Thereaux <olivier.thereaux@bbc.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |olivier.thereaux@bbc.co.uk --- Comment #1 from Olivier Thereaux <olivier.thereaux@bbc.co.uk> 2012-06-07 16:04:29 UTC --- Discussion thread, 30Apr - 8 May: http://lists.w3.org/Archives/Public/public-audio/2012AprJun/thread.html#msg80 Discussion thread, 23-24 May: http://lists.w3.org/Archives/Public/public-audio/2012AprJun/thread.html#msg397 Comment from Joe Berkovitz, 24 May 2012: « In my original proposal I had suggested that loopStart/loopEnd be set to 0 and the sample length in order to loop the entire sample (iff the "loop" attribute is set on the AudioBufferSourceNode). After some thought I think that while this behavior obviously makes sense when loopEnd is the sample length, it would be also advantageous to define that whole-sample-looping occurs when loopStart == 0 and loopEnd == 0, and that these in fact be those attributes' default values. This provides a guaranteed way to achieve the whole-sample-looping behavior regardless of what underlying AudioBuffer is set into the AudioBufferSourceNode. » -- Configure bugmail: https://www.w3.org/Bugs/Public/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug.
Received on Thursday, 7 June 2012 16:04:36 UTC