- From: <bugzilla@jessica.w3.org>
- Date: Tue, 05 Jun 2012 15:54:02 +0000
- To: public-audio@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=17424
Summary: Setting sample rates for individual
JavaScriptProcessingNodes
Product: AudioWG
Version: unspecified
Platform: PC
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
Component: Web Audio API
AssignedTo: dave.null@w3.org
ReportedBy: ot@zoy.org
QAContact: public-audio@w3.org
Closed per http://www.w3.org/2011/audio/track/issues/4
Raised by Jussi as: “Ideally, the end developer should be able to create custom
processing nodes with specific sample rates within a single AudioContext. This
is very useful, since high quality resampling in JavaScript is relatively
expensive, and a required feature for anything that deals with external media
sources, for example JS codecs.The sample rate should also be possible to be
changed on the fly to allow for features like changing the playback rate of a
codec (required if you'd want to use JS codecs to extend <audio> for example).”
Resolved on 2 Apr 2012 teleconference:
http://lists.w3.org/Archives/Public/public-audio/2012AprJun/0010.html
Resolution: add a constructor parameter for audio context to specify sample
rate - make sure to specify that default is best unless needed.
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Received on Tuesday, 5 June 2012 15:56:09 UTC