- From: Audio Working Group Issue Tracker <sysbot+tracker@w3.org>
- Date: Tue, 15 May 2012 15:52:17 +0000
- To: public-audio@w3.org
Audio-ISSUE-58 (JavaScriptAudioNodeBufferSize): JavaScriptAudioNode.bufferSize limits and purpose [Web Audio API] http://www.w3.org/2011/audio/track/issues/58 Raised by: Philip Jägenstedt On product: Web Audio API Why is bufferSize limited to 256, 512, 1024, 2048, 4096, 8192, 16384? The numbers look completely arbitrary. How should Web authors arrive at a buffer size that will allow them to achieve glitch-free playback across devices? Why is bufferSize exposed on the JavaScriptAudioNode interface after creation?
Received on Tuesday, 15 May 2012 15:52:29 UTC