Audio-ISSUE-52 (NoteOnOffNaming): noteOn, noteGrainOn and noteOff naming [Web Audio API] http://www.w3.org/2011/audio/track/issues/52 Raised by: Philip Jägenstedt On product: Web Audio API The naming convention is unfortunate as the connection to a note is not clear. For a game sound effects or UI sound effects, this terminology is fairly obscure. The noteGrainOn grainDuration parameter does not seem to serve any purpose given that noteOff also exists. Suggested simplification: void play(optional double when, optional double offset, optional double duration); void stop(optional double when); Note that the special meaning of 0 in note* is not needed if the arguments are optional.Received on Tuesday, 15 May 2012 15:22:14 UTC
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