- From: Chris Rogers <crogers@google.com>
- Date: Mon, 6 Jun 2011 11:33:30 -0700
- To: Jussi Kalliokoski <jussi.kalliokoski@gmail.com>
- Cc: public-audio@w3.org
Received on Monday, 6 June 2011 18:33:58 UTC
Hmmm, that's an interesting idea. I assume you're talking in the context of a JavaScriptAudioNode? In this case, I can see where it might be useful to add your own AudioParams to the JavaScriptAudioNode, then they could be automated (envelope, fade-in/out, LFO, etc.) just like any other parameter. If you wanted to get sample-accurate parameter data then we'd have to add another method (something like requesting to fill a Float32Array for a given time range) from AudioParam, so custom DSP code can do useful things with it... Chris On Mon, Jun 6, 2011 at 10:26 AM, Jussi Kalliokoski < jussi.kalliokoski@gmail.com> wrote: > Hello Chris, others, > > Is there a way to create an AudioParam from your code, I've tried several > things in the fashion of > > new (new webkitAudioContext).createGainNode().gain.constructor > > but I keep getting errors, like Illegal constructor. Is it possible to do? > Would be pretty handy when crafting your own effects. > > Jussi >
Received on Monday, 6 June 2011 18:33:58 UTC