- From: Michael Barton <michael.barton10@gmail.com>
- Date: Sun, 28 Apr 2013 15:16:22 +0100
- To: Chris Rogers <crogers@google.com>
- Cc: public-audio-dev@w3.org
- Message-ID: <CAB2O=jEpNk9ktVDsecG19rBM0RW9HLfE-TkTq_=60881b=sNqQ@mail.gmail.com>
Cool thanks, just tried that out. Now playing through the main gain node works but playing through the cue node causes output on all 4 channels. ctx.destination.channelCount = 4; ctx.destination.channelCountMode = "explicit"; ctx.destination.channelInterpretation = "discrete"; merger = ctx.createChannelMerger(2); merger.channelCount = 2; merger.channelCountMode = "explicit"; merger.connect(ctx.destination); Can you elaborate on setting the an attribute to "stereo" on the merger? I tried that with channelInterpretation but got InvalidStateError. Setting it to either speakers or discrete leads to output on all 4 channels from the cue gain node. On Sat, Apr 27, 2013 at 6:58 PM, Chris Rogers <crogers@google.com> wrote: > > > > On Sat, Apr 27, 2013 at 7:54 AM, Michael Barton < > michael.barton10@gmail.com> wrote: > >> Hi all, >> >> I've been trying to get a DJ app style 4 channel output (1 stereo main, 1 >> stereo cue) test working in Chrome Canary. I get audio out for the main but >> nothing for the cue channel.. >> >> Code I'm trying out: >> >> ctx = new webkitAudioContext(); >> ctx.destination.channelCount = 4; >> merger = ctx.createChannelMerger(2); >> merger.channelCount = 4; >> merger.channelCountMode = "explicit"; >> merger.channelInterpretation = "discrete"; >> > > You want those attributes to be set on the ctx.destination and not the > merger, otherwise each input of the merger gets upmixed to 4 channels, and > since you have two inputs each with four channels it will output 8 channels. > > For the merger you might want to set the attributes as: 2, "explicit", > "stereo" > > >> merger.connect(ctx.destination); >> main = ctx.createGainNode(); >> main.connect(merger, 0, 0); >> >> cue = ctx.createGainNode(); >> cue.connect(merger, 0, 1); >> >> I've checked the hardware using a couple of other programs and that's >> working so I don't think the sound-card itself is broken. >> >> Any suggestions on how to debug this would be greatly appreciated. >> >> Thanks, >> >> Michael >> > >
Received on Sunday, 28 April 2013 14:17:08 UTC