- From: Raymond Toy <rtoy@google.com>
- Date: Thu, 8 Apr 2021 10:27:22 -0700
- To: "public-audio@w3.org Group" <public-audio@w3.org>, public-audio-comgp@w3.org
- Message-ID: <CAE3TgXG2WR2Ohkh8B833HQ2AM0SwBViYN6YwY0dctxc8=YPdHA@mail.gmail.com>
Attendees: Michel Buffa, Jeff Switzer, Raymond Toy, Athanasios Malamos,
Paul Adenot, Don Brutzman
Minutes:
- Admin
- Choose meeting date: May 3 or May 10 which accommodates all who
voted, or some other date.
- Raymond: Votes for May 10, 9am
- Michel: Won't be available on May 10 ,but other days are ok.
- Paul: Both May 3 and 10 work.
- Raymond: Not many people on call. Maybe wait until next week to
decide?
- Jeff: Both dates work for everyone. Just pick a date?
- Decision: May 10, 9 am.
- Michel: May 13 is a holiday. (Bank Holiday)
- Raymond: Maybe do 10-12, and 17-21?
- Paul: That works.
- Decision: May 10-12, 17-21, 9-11 am PDT.
- V1
- CR and Rec Status
- Michel: Sent testimonial.
- Paul: Mozilla will have some statement.; may have blog post on
audio on the web history. Things like css background audio
from long ago.
Collecting anecdotes and old posts.
- Raymond: History sounds really cool.
- Raymond: Need to do my statement. Next week.
- Paul: Implementing offline suspend looks easy.
- Raymond: That should fix up lots of minor test failures.
- Michel: Any news on MIDI on FF?
- Paul: Nothing new yet.
- New issues
- Links go to inconsistent places
<https://github.com/WebAudio/web-audio-api/issues/2316>
- Raymond: Not sure what to do about it.
- Jeff: Looks like a casing issue. Section id is "audionode",
but IDL is also "audionode". Which is different from
AudioContext, whiere
section is "AudioContext" but the IDL is "audiocontext".
- Raymond: Seems like a pretty easy fix then.
- Paul; I can do the update
- No outstanding old non-admin issues except:
- Security review
<https://github.com/WebAudio/web-audio-api/issues/2254>
- 2 PRs (admin)
- Update change log
<https://github.com/WebAudio/web-audio-api/pull/2315>
- Update implementation and test reports
<https://github.com/WebAudio/web-audio-api/pull/2313>
- V2
- New issues
<https://github.com/WebAudio/web-audio-api-v2/issues?q=is%3Aopen+is%3Aissue+label%3A%22Needs+WG+Review%22>
:
- Allow PannerNodes to have Volume
<https://github.com/WebAudio/web-audio-api-v2/issues/122>
- Raymond: They want sources to have spatial extent.
- Paul: Wonder how cold fusion with a source and walls works?
- Raymond: Some kind of ray-tracing?
- Paul: Yes.
- Paul; Wonder if Unity has something like this?
- Paul: Looking at Unity docs for audio source. Similar to
what we do. Looks like a point source.
- Raymond: Maybe ask if OP knows of any system that does this?
Then we can start looking.
- Paul: Unreal engine has a shape and inner radius parameters,
so there is some kind of "volume" concept.
- 16 Priority-1 issues
<https://github.com/WebAudio/web-audio-api-v2/issues?q=is%3Aopen+is%3Aissue+label%3Apriority-1>
- Render capacity
<https://github.com/WebAudio/web-audio-api-v2/issues/40>
- Raymond: Hongchan will post a more complete API next week.
- Render quantum size
<https://github.com/WebAudio/web-audio-api-v2/issues/13>
- Raymond : Explainer in progress
- AOB
- Paul: WebCodecs goiing well with exposing AudioBuffer. Not doing
encoding/decoding in WebAudio is going to work out well. WebCodecs
looks like it will do everything that we needed.
See you all next week!
On Wed, Apr 7, 2021 at 4:31 PM Raymond Toy <rtoy@google.com> wrote:
> Here's the agenda for our WG/CG meeting.
>
> Meeting venue https://meet.google.com/wgg-wjtd-kdu
>
> Agenda:
>
> - Admin
> - Choose meeting date: May 3 or May 10 which accommodates all who
> voted, or some other date.
> - V1
> - CR and Rec Status
> - New issues
> - LInks go to inconsistent places
> <https://github.com/WebAudio/web-audio-api/issues/2316>
> - No outstanding old non-admin issues except:
> - Security review
> <https://github.com/WebAudio/web-audio-api/issues/2254>
> - 2 PRs (admin)
> - Update change log
> <https://github.com/WebAudio/web-audio-api/pull/2315>
> - Update implementation and test reports
> <https://github.com/WebAudio/web-audio-api/pull/2313>
>
> - V2
> - New issues
> <https://github.com/WebAudio/web-audio-api-v2/issues?q=is%3Aopen+is%3Aissue+label%3A%22Needs+WG+Review%22>
> :
> - Allow PannerNodes to have Volume
> <https://github.com/WebAudio/web-audio-api-v2/issues/122>
>
> - 16 Priority-1 issues
> <https://github.com/WebAudio/web-audio-api-v2/issues?q=is%3Aopen+is%3Aissue+label%3Apriority-1>
> - Render capacity
> <https://github.com/WebAudio/web-audio-api-v2/issues/40>
> - Render quantum size
> <https://github.com/WebAudio/web-audio-api-v2/issues/13>
> - Hard-sync of two oscillators
> <https://github.com/WebAudio/web-audio-api-v2/issues/1>
> - Bandlimited pulse oscillator
> <https://github.com/WebAudio/web-audio-api-v2/issues/7>
> - Phase-offset of oscillator nodes
> <https://github.com/WebAudio/web-audio-api-v2/issues/9>
> - Others?
> - AOB
>
>
Received on Thursday, 8 April 2021 17:27:49 UTC