Full Mixed Reality in the web is here…finally!

This group has been dormant for quite a while now while we’ve been 
waiting for the standards to stabilise and for performance to improve. 
But now it’s time to move to the next stage.

At Augmented World Expo this week I presented a session on Computer 
Vision in the browser and showed the first public demonstration of 
Natural Feature Tracking working in a standard web browser. This is a 
watershed moment and signals that AR has now really arrived on the web.

Here’s a link to my session 
http://www.augmentedworldexpo.com/agenda/session/175703

Here’s a link to my slides 
https://www.slideshare.net/robman/computer-vision-now-working-in-over-2-billion-web-browsers

Here’s a link to a video of the first demo that shows Milgram’s Mixed 
Reality Continuum all running in a browser 
https://www.youtube.com/watch?v=fhJSfqBYjKE

If you’re not familiar with Milgrams Continuum then I’d recommend you 
checkout this great post from Mark Billinghurst 
https://medium.com/startup-grind/what-is-mixed-reality-60e5cc284330 
(more discussion on this soon).

And I’ll post a video of our NFT demo and more information about it here 
soon too.

Right now I’m heading off to Web3D 2017 
<http://www.web3d.org/event/web3d-2017-conference> where I’ll be running 
a BoF session on AR in the web. We’ll be covering how AR is working in 
the web right now, then discussing what APIs are required for the near 
future.

We’ll also be discussing the fragmentation that’s already starting to 
form with a AR, VR and MR Community Groups – it would be great if we 
could all build a shared vision to work towards.

Recently we also launched an update to our awe.media <https://awe.media> 
platform that makes it easy for anyone to Create, View & Share Location 
based AR using just their web browser. And you can do this on any device 
– mobile, tablet, desktop or head mounted display/glasses.

We’ll be extending this very soon adding our new Natural Feature 
Tracking plus Visual Search and lots more features. This is all built 
using our open source awe.js framework that was first released back in 2012.

So you can see that there’s lot going on and finally…Mixed Reality has 
arrived in the web and it’s clear that the web is how Mixed Reality can 
gain massive adoption!

If you’re at Web3D please come along and join in the discussion. And 
I’ll post a summary here after the event and then kick off some more 
detailed discussions on the mailing list after that. Now’s the time for 
some specific proposals to move us forward.

It’s time to wake up the W3C!

Rob Manson
CEO & co-founder

https://awe.media
Mixed Reality. In the web. On any device.

Create & View 360°/VR or Locative & Vision based AR in your browser.
Use your mobile, tablet, computer or head mounted display.
Share you creation with a single link & no app store downloads.
Runs in over 3 Billion capable browsers right now.

Received on Sunday, 4 June 2017 21:05:16 UTC