- From: Rob Manson <roBman@mob-labs.com>
- Date: Thu, 28 Feb 2013 09:37:38 +1100
- To: Dominique Hazael-Massieux <dom@w3.org>, public-ar@w3.org
Hi Dom, absolutely! In fact your demo was one of the first links I added to the "Demos and Projects" page (see "Location based AR"). http://www.w3.org/community/ar/demos-and-projects/ Love to see any other examples you come up with and hope you're having fun at MWC. BTW: I've been meaning to tell you that you have the best email address in the whole w3c.org domain 8) roBman On 28/02/13 08:55, Dominique Hazael-Massieux wrote: > Hi, > > A few months ago, I built as a proof of concept a little demo that shows > how putting together some of the existing and in-progress Web APIs, you > can build a simple augmented reality Web app that fully runs in the > browser. > > I have meant to blog about it or to post it to this list in a while, but > have failed to do so. Having been chided about it by a few people, I > thought I would send a short announcement on it now, in case this of > interest to this group. > > The code is available at: > https://github.com/dontcallmedom/html5-augmented-reality > and can be run as the full experience in the opera mobile browser on > android (version >=12): > http://dontcallmedom.github.com/html5-augmented-reality/ > > On other browsers (where access to the camera feed via getUserMedia > isn't available yet), you should still get a fairly decent fallback > (although also likely some interoperability issues as far as how compas > angles are calculated in other browsers). > > It's not polished in any way, and I've used it more as a proof of > concept than anything else, but I believe it shows how Web technologies > can be used to make augmented reality on mobile a feature among others, > built upon open data. > > HTH, > > Dom > > > > > >
Received on Wednesday, 27 February 2013 22:38:11 UTC