Re: Notes on WebXR Layers API Level 1

Hi all,

Thanks for the input earlier, Michael, John and Lionel.

I’ve edited the draft response below to first off ask a  clarification question about the reference to high fidelity text such as text.
We want to flag to them that there may be an issue here, but I think we need more information.

> <Josh draft 2>
> 
> The Accessible Platform Architectures (APA) working group has reviewed the latest working draft of the WebXR Layers API Level 1 specification (https://www.w3.org/TR/webxrlayers-1/ <https://www.w3.org/TR/webxrlayers-1/>) and we wish to flag some considerations.
> 
> We would like to ensure that any re-rendering of text or other accessibility related content, does not result in these alternate formats being rendered at lower resolutions that may impact legibility.
> 
> The spec states:
> 
> "Legibility/visual fidelity The resolution for eye-buffers for 3D world rendering can be set to relatively low values especially on low performance systems. It would be impossible to render high fidelity content, such as text, in this case."
> 
> Does this refer to text that relates to captions, or audio descriptions or alter alternative/accessible formats? Can you please clarify? 
> 
> </Josh draft>



I think at this stage that would be a good point to jump off from, IMO, and we can tease out any other issues from there.

Comments and suggestions welcome, thanks.

Josh

--
Emerging Web Technology Specialist /A11y (WAI/W3C)

Received on Wednesday, 8 December 2021 18:10:43 UTC