- From: Andy Green <andy@warmcat.com>
- Date: Fri, 21 Nov 2014 09:47:04 +0800
- To: Robert Collins <robertc@robertcollins.net>,Amos Jeffries <squid3@treenet.co.nz>
- CC: HTTP Working Group <ietf-http-wg@w3.org>
On 21 November 2014 04:11:53 GMT+08:00, Robert Collins <robertc@robertcollins.net> wrote: >On 15 October 2014 00:00, Amos Jeffries <squid3@treenet.co.nz> wrote: >> -----BEGIN PGP SIGNED MESSAGE----- >> Hash: SHA1 >> >> On 14/10/2014 11:01 p.m., Robert Collins wrote: >>> On 1 October 2014 23:37, Amos Jeffries wrote: >>> >>>>> All the implementor discussion I've seen during the >>>>>> HTTP/2 discussions has focused on how intermediaries want to >>>>>> be scalable: and buffering is anti-scaling. So - is it a >>>>>> pragmatic concern, or do we expect DATA stream buffering to >>>>>> take place [outside of protocol gateways converting to >>>>>> HTTP/1.1 where non upload can require buffering - and note >>>>>> that such a gateway can't carry ws anyway unless its aware of >>>>>> it, and if its aware of it, it can make sure it does not >>>>>> buffer]. >>>> >>>> >>>> I think the problem is not buffering in HTTP/2 per-se but the >>>> DATA frame (de-)aggregation that can happen if the frames are >>>> buffered by general network conditions (ie in TCP bottlenecks). >>>> This would not be good for a 1:1 relationship between DATA and ws >>>> frames. >>>> >>>> Amos >>> >>> So hang on a second here. If we say that ws frames can't be split >>> over multiple HTTP/2 frames that implies that we have to buffer >>> them until there is enough in the window to transmit a potentially >>> very large packet all at once. It also conflicts with RFC6455 - the >>> specific intent there is to not be a stream based system. >> >> If a ws frame *has* to be that long, not doing so would block the >> entire HTTP/2 connection until all bytes of that frame were delivered >> anyway. So you trade off buffering that single frame at the sender, >> versus blocking all HTTP/2 traffic end-to-end. >> >> If the ws data is so critical to get transmitted fast why is that >> single ws frame so large to begin with? surely it would be >transmitted >> faster as a sequence of WS + *WSDATA frames emited as the payload was >> available to send. > >I agree that its inconsistent which is why I don't think it matters I am the author of libwebsockets, we are adding http2 support at the moment. The basic http2 serving is done and works for http, but we're all dressed up and nowhere to go in terms of treating websocket connections as just another kind of http2, since the framing is "TBD". I am sorry I am a bit late to the party. I think you have to take the atomic large ws frame thing as a genuine problem because http2 has the transmit credit concept. So even if you buffered one ws frame, you can't sit there spewing as much http2 DATA frame as it needs to atomically encapsulate it, without sizing your http2 frame to suit the tx credit. But it's OK because the implementation can transparently fragment the ws data using the ws message semantics... I think there's no choice but to take that approach. Otherwise you get into being able to DoS even an http2 "big pipe aggregation" by just one mux element spewing an endless ws frame and blocking every other mux'd connection... it cannot be right. >and mapping down to h2 frames as a sequence of octets would be fine. >But you seem to both agree with my reasoning and disagree with my >conclusion. This is confusing. > >>> I was suggesting that we just treat the HTTP/2 stream like the TCP >>> connection in RFC 6455 - the conversation from stream to message >>> based semantics and so on can take place above that in the ws >>> implementation - and that we should still apply the transmission >>> windows etc to ws streams. Yes ---^ this is how it has to be I think. >> If you do that you loose any and all benefits from HTTP/2 frames. >> Everything from ws frame headers to data content becomes semantically >> identical to the opaque payload of a DATA frame on an HTTP/2 CONNECT >> request. I believe Yutaka is seeking to get away from that situation >> where DATA frames may be split, joined or buffered at any point. > >Sorry, I just don't follow that. We have a primitive which appears to >fit ws entirely, with the only caveat being that we haven't defined >the mapping from the high level frames to the h2 primitives. If the Yeah. >spec identifies how ws is negotiated and framed within h2, its not >opaque at all. And ws implementations that support raw ws (which >they'll do for quite some time...) have to deal with tcp which offers >no better semantics than this. Right now if I understood it the ws connections can still negotiate themselves transparently inside http2 mux connections, using the RFC6455 upgrade on their individual session ID, do the extra RTT and tx data masking. Formalizing how to encapsulate the same thing in http2 doesn't buy much above that... the benefit we can get is map the RFC6455 framing on to http2 native framing and get rid of the duplication simple encapsulation has (for many small frames, it would be really painful overhead actually). So if we will do anything, it should indeed be define how to map RFC6455 framing on http2 framing. I guess it can be done in parallel with http2 coming to an end rather than trying to block it, just by defining some new optional frame types... -Andy >-Rob
Received on Friday, 21 November 2014 01:48:46 UTC