- From: Roberto Peon <grmocg@gmail.com>
- Date: Mon, 29 Apr 2013 14:59:27 -0700
- To: William Chan (陈智昌) <willchan@chromium.org>
- Cc: James M Snell <jasnell@gmail.com>, HTTP Working Group <ietf-http-wg@w3.org>, Martin Thomson <martin.thomson@gmail.com>
- Message-ID: <CAP+FsNdB2wdaYPpSkosEsFKx=vDmMK7ZW7Sskjp+mnSVitOsDQ@mail.gmail.com>
Yup. -=R On Mon, Apr 29, 2013 at 2:58 PM, William Chan (陈智昌) <willchan@chromium.org>wrote: > OK :) Well, we can discuss that alternative if we want to revisit the > earlier decision, but I'm happy to move forward with what we already agreed > upon earlier. > > > On Mon, Apr 29, 2013 at 6:56 PM, Roberto Peon <grmocg@gmail.com> wrote: > >> I do remember :) >> Honestly I like the IANA port or NPN string thing or something similar, >> because it gives us other information that we'd otherwise have to parse out >> of the HEADERS thing, but, it is the lowest complexity alternative. >> -=R >> >> >> On Mon, Apr 29, 2013 at 2:44 PM, William Chan (陈智昌) < >> willchan@chromium.org> wrote: >> >>> Remember we originally *had* a flag for UNIDIRECTIONAL, which we removed >>> because it was redundant in the traditional HTTP use cases. >>> >>> >>> On Mon, Apr 29, 2013 at 6:39 PM, Roberto Peon <grmocg@gmail.com> wrote: >>> >>>> At worst, we burn a flag which states it is half-closed or >>>> unidirectional, or provide some other information which identifies the IANA >>>> port number for the overlayed protocol or something. >>>> Anyway, *shrug*. >>>> -=R >>>> >>>> >>>> On Mon, Apr 29, 2013 at 2:32 PM, William Chan (陈智昌) < >>>> willchan@chromium.org> wrote: >>>> >>>>> On Mon, Apr 29, 2013 at 6:17 PM, James M Snell <jasnell@gmail.com>wrote: >>>>> >>>>>> +1 on this. I like this approach. >>>>>> On Apr 29, 2013 2:15 PM, "Roberto Peon" <grmocg@gmail.com> wrote: >>>>>> >>>>>>> I had thought to provide no explicit limit for PUSH_PROMISE, just as >>>>>>> there is no limit to the size of a webpage, or the number of links upon it. >>>>>>> The memory requirements for PUSH are similar or the same (push >>>>>>> should consume a single additional bit of overhead per url, when one >>>>>>> considers that the URL should be parsed, enqueued, etc.). >>>>>>> If the browser isn't done efficiently, or, the server is for some >>>>>>> unknown reason being stupid and attempting to DoS the browser with many >>>>>>> resources that it will never use, then the client sends RST_STREAM for the >>>>>>> ones it doesn't want, and makes a request on its own. all tidy. >>>>>>> >>>>>> >>>>> I don't feel too strongly here. I do feel like this is more of an edge >>>>> case, possibly important for forward proxies (or reverse proxies speaking >>>>> to backends over a multiplexed channel like HTTP/2). It doesn't really >>>>> matter for my browser, so unless servers chime in and say they'd prefer a >>>>> limit, I'm fine with this. >>>>> >>>>> >>>>>>> As for PUSH'd streams, the easiest solution is likely to assume that >>>>>>> the stream starts out in a half-closed state. >>>>>>> >>>>>> >>>>> I looked into our earlier email threads and indeed this is what we >>>>> agreed on ( >>>>> http://lists.w3.org/Archives/Public/ietf-http-wg/2013JanMar/1106.html). >>>>> I voiced some mild objection since if you view the HTTP/2 framing layer as >>>>> a transport for another application protocol, then bidirectional server >>>>> initiated streams might be nice. But in absence of any such protocol, this >>>>> is a nice simplification. >>>>> >>>>> >>>>>> -=R >>>>>>> >>>>>>> >>>>>>> On Mon, Apr 29, 2013 at 12:33 PM, William Chan (陈智昌) < >>>>>>> willchan@chromium.org> wrote: >>>>>>> >>>>>>>> On Mon, Apr 29, 2013 at 3:46 PM, James M Snell <jasnell@gmail.com>wrote: >>>>>>>> >>>>>>>>> >>>>>>>>> On Apr 29, 2013 11:36 AM, "William Chan (陈智昌)" < >>>>>>>>> willchan@chromium.org> wrote: >>>>>>>>> > >>>>>>>>> [snip] >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > Oops, forgot about that. See, the issue with that is now we've >>>>>>>>> made PUSH_PROMISE as potentially expensive as a HEADERS frame, since it >>>>>>>>> does more than just simple stream id allocation. I guess it's not really a >>>>>>>>> huge issue, since if it's used correctly (in the matter you described), >>>>>>>>> then it shouldn't be too expensive. If clients attempt to abuse it, then >>>>>>>>> servers should probably treat it in a similar manner as they treat people >>>>>>>>> trying to abuse header compression in all other frames with the header >>>>>>>>> block, and kill the connection accordingly. >>>>>>>>> > >>>>>>>>> >>>>>>>>> Not just "potentially" as expensive.. As soon as we get a push >>>>>>>>> promise we need to allocate state and hold onto it for an indefinite period >>>>>>>>> of time. We do not yet know exactly when that compression context can be >>>>>>>>> let go because it has not yet been bound to stream state. Do push streams >>>>>>>>> all share the same compression state? Do those share the same compression >>>>>>>>> state as the originating stream? The answers might be obvious but they >>>>>>>>> haven't yet been written down. >>>>>>>>> >>>>>>>> >>>>>>>> I guess I don't see per-stream state as being that expensive. >>>>>>>> Compression contexts are a fixed state on a per-connection basis, meaning >>>>>>>> that additional streams don't add to that state. The main cost, as I see >>>>>>>> it, is the decompressed headers. I said potentially since that basically >>>>>>>> only means the URL (unless there are other headers important for caching >>>>>>>> due to Vary), and additional headers can come in the HEADERS frame. Also, >>>>>>>> PUSH_PROMISE doesn't require allocating other state, like backend/DB >>>>>>>> connections, if you only want to be able to handle >>>>>>>> (#MAX_CONCURRENT_STREAMs) of those backend connections in parallel. >>>>>>>> >>>>>>>> If they're not specified, then we should specify it, but I've >>>>>>>> always understood the header compression contexts to be directional and >>>>>>>> apply to all frames sending headers in a direction. Therefore there should >>>>>>>> be two compression contexts in a connection, one for header blocks being >>>>>>>> sent and one for header blocks being received. If this is controversial, >>>>>>>> let's fork a thread and discuss it. >>>>>>>> >>>>>>>> >>>>>>>>> >> >>>>>>>>> >> >>>>>>>>> >> > As far as the potential problem above, the root problem is >>>>>>>>> that when you >>>>>>>>> >> > have limits you can have hangs. We see this all the time >>>>>>>>> today with browsers >>>>>>>>> >> > (it's only reason people do domain sharding so they can >>>>>>>>> bypass limits). I'm >>>>>>>>> >> > not sure I see the value of introducing the new proposed >>>>>>>>> limits. They don't >>>>>>>>> >> > solve the hangs, and I don't think the granularity addresses >>>>>>>>> any of the >>>>>>>>> >> > costs in a finer grained manner. I'd like to hear >>>>>>>>> clarification on what >>>>>>>>> >> > costs the new proposed limits will address. >>>>>>>>> >> >>>>>>>>> >> I don't believe that the proposal improves the situation enough >>>>>>>>> (or at >>>>>>>>> >> all) to justify the additional complexity. That's something >>>>>>>>> that you >>>>>>>>> >> need to assess for yourself. This proposal provides more >>>>>>>>> granular >>>>>>>>> >> control, but it doesn't address the core problem, which is that >>>>>>>>> you >>>>>>>>> >> and I can only observe each other actions after some delay, >>>>>>>>> which >>>>>>>>> >> means that we can't coordinate those actions perfectly. Nor >>>>>>>>> can be >>>>>>>>> >> build a perfect model of the other upon which to observe and >>>>>>>>> act upon. >>>>>>>>> >> The usual protocol issue. >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > OK then. My proposal is to add a new limit for PUSH_PROMISE >>>>>>>>> frames though, separately from the MAX_CONCURRENT_STREAMS limit, since >>>>>>>>> PUSH_PROMISE exists as a promise to create a stream, explicitly so we don't >>>>>>>>> have to count it toward the existing MAX_CONCURRENT_STREAMS limit (I >>>>>>>>> searched the spec and this seems to be inadequately specced). Roberto and I >>>>>>>>> discussed that before and may have written an email somewhere in spdy-dev@, >>>>>>>>> but I don't think we've ever raised it here. >>>>>>>>> > >>>>>>>>> >>>>>>>>> Well, there is an issue tracking it in the github repo now, at >>>>>>>>> least. As currently defined in the spec, it definitely needs to be >>>>>>>>> addressed. >>>>>>>>> >>>>>>>> Great. You guys are way better than I am about tracking all known >>>>>>>> issues. I just have it mapped fuzzily in my head :) >>>>>>>> >>>>>>> >>>>>>> >>>>> >>>> >>> >> >
Received on Monday, 29 April 2013 21:59:54 UTC