- From: James M Snell <jasnell@gmail.com>
- Date: Fri, 5 Oct 2012 11:28:21 -0700
- To: Martin Thomson <martin.thomson@gmail.com>
- Cc: Julian Reschke <julian.reschke@gmx.de>, ietf@ietf.org, SM <sm@resistor.net>, HTTP Working Group <ietf-http-wg@w3.org>
- Message-ID: <CABP7RbeTd=43Pq56raCXOVO6NZhOX3yKb1_LL--EqroUEXiCzw@mail.gmail.com>
How about the following change: <snip> The "wait" preference can be used to establish an upper bound on the length of time, in seconds, the client expects it will take the server to process the request once it has been received. In the case that generating a response will take longer than the time specified, the server, or proxy, can choose to utilize an asynchronous processing model by returning -- for example -- a "202 Accepted" response. ABNF: wait = "wait" BWS "=" BWS delta-seconds It is important to consider that there are many -- largely unpredictable -- factors that can influence the amount of time it takes a server to process a request. The period of time specified is not intended to be treated as a strictly defined "hard limit" but rather as a hint about the client's expectation. For example, a server receiving the following request might choose to respond asynchronously if processing the request will take longer than 10 seconds: POST /collection HTTP/1.1 Host: example.org Content-Type: text/plain Prefer: return-asynch, wait=10 {Data} </snip> On Fri, Oct 5, 2012 at 11:12 AM, Martin Thomson <martin.thomson@gmail.com>wrote: > On 5 October 2012 10:42, James M Snell <jasnell@gmail.com> wrote: > > I could drop the Date header recommendation altogether and stress in the > > text that good clock synchronization and predictable latency is required > for > > the wait preference to be used effectively. > > The feature is useful, I agree. The problem is that - as defined - > the server needs to guess something about the times on the client in > order to implement this reliably. > > Relying on clock synchronization is not realistic. Even in controlled > environments, errors are commonplace. > > Even the simple case shows a problem: > a: client sends request > b: server receives request > c: time passes > d: server responds to request > e: client receives response > > You require that the time be a measure of a->e. The server has no way > to determine what that time is. > > An alternative would be to make the requirement apply to b->d. That > is something that the server has direct control over. The client then > gains a little extra work, but at least they are in a position to > measure a->b + d->e. In any case, with low or predictable latency, I > doubt that the addition of a->b + d->e will have any significant > impact on whether the information is useful to the client. Especially > given that times are expressed in seconds, not microseconds. >
Received on Friday, 5 October 2012 18:29:09 UTC