Hi Dr. Olaf, Thanks for all your work in clearing up issues about SMIL animation. It is very useful. I have a quick question about the following statement: Dr. Olaf Hoffmann wrote (on 18 Oct 2008 18:49): > If it is believed, that there are more doubts about this issue, one may > add samples: > "For example the neutral element for addition for the color domain > is black, rgb(0%,0%,0%) or #000; the neutral element for the transform > types translate or scale is 0,0; the neutral element for the transform > type rotate is 0,0,0." Is the neutral element for scale 0,0? I thought it would be 1,1 based on the identity matrix. I want to clarify this behaviour because I have noticed that a number of implementations use 0,0 and this seems incorrect to me. Thanks, Brian BirtlesReceived on Thursday, 11 December 2008 03:06:09 GMT
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