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Population simulations using SVG animation

From: Philip Rhoades <phil@pricom.com.au>
Date: Sat, 14 Oct 2006 01:05:55 +1000
To: www-svg@w3.org
Message-Id: <1160751955.19640.32.camel@prix.pricom.com.au>

People,

I have a Ruby script which can generate circles of various diameters,
positions and fill colours (depending on whether there is overlap
with other circles). These circles represent sub-populations and
overlapping circles represents a level of dispersal between
sub-populations.

I want to be able to make the populations dynamic (changing for each
generation) which will affect the position and diameter of each circle
ie the sub-pops can be moving, growing & shrinking i.e. the circles are
animated.  This of course may also mean the fill colours would change if
the overlapping of the sub-pops changes.

Could someone direct me to the most sensible way of coding this? - ie
direct me to some code that will animate one circle to begin with (size
and position).

Thanks,

-- 
Philip Rhoades

Pricom Pty Limited  (ACN 003 252 275  ABN 91 003 252 275)
GPO Box 3411
Sydney NSW      2001
Australia
Mobile:  +61:(0)411-185-652
Fax:     +61:(0)2-8221-9599
E-mail:  phil@pricom.com.au
Received on Monday, 16 October 2006 01:20:05 GMT

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