Re: SVGT 1.2: Appendix C3: SVG Error Processing

> But either approach would be acceptable, so long as it is clearly  
> specified.

True from an engineering point of view; not necessarily true from a 
marketing point of view.  From a marketing point of view, early products
and late products tend to differ.  For early products, time to market, and
development costs, are critical, and the preference tends to be to implement
code which doesn't check for anything except valid constructs (which is 
where acceptance of tag soup in HTML came frome).  For late products, 
active error recovery becomes an area of competition, and then the
objective is to handle real life errors in the way least likely to result
in the viewer realisng that the author made an error.

Received on Monday, 9 January 2006 08:15:46 UTC