> For some devices, one cannot assume that pixel-height/pixel-width provides > the correct aspect ratio. The archetypal example is a normal CRT monitor > running in 1280x1024 resolution: If you simply query pixel widths, the > device aspect ratio comes off as 5/4, whereas the physical aspect ratio > still is 4/3; [...] But that's a choice made by the user, knowingly or not. Most CRT monitors existing today have an aspect ratio 4/3. Squares drawn on the screen with resolutions like 1280x1024 are slightly rectangular in any and all programs (taking MS Windows as a sample here.) A UA shouldn't try to figure this out and render a square differently. Also, I don't know if to figure out the ratio is at all possible in current windows machines. JoseReceived on Thursday, 7 August 2003 16:30:11 GMT
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