W3C home > Mailing lists > Public > www-style@w3.org > December 1998

RE: the whole pixel size dilema

From: Todd Fahrner <fahrner@pobox.com>
Date: Tue, 22 Dec 1998 09:50:32 -0800
Message-Id: <v04020a03b2a5895fb79d@[206.170.0.6]>
To: <benjaminh@epic.co.uk>, <www-style@w3.org>
Thus spake Benjamin Hardcastle:
 
> Graphics only scale well when you have a scaling factor of multiples of 100%.

This is true for line-art - stuff with hard transitions - stuff that really
ought to be in a vector format to start with. JPEGs (of photographic
material) scale very nicely to arbitrary intervals - try it.

> Designers would resort to setting everything to a form of "fixed" so that
>their
> images are not completely ruined by the UA.

Precisely - and this is happening. Now look at the images in GIF format on
the Web, and ask yourself how many of them would be necessary with a) a
really solid CSS1&2 implementation and b) a vector graphics format for the
rest.

So, lacking CSS and SVG, we're definitely stuck in a bad place. All this
fine talk is to assure that once some of the other fundamentals are worked
out, they won't be hamstrung by neglect of these simple dependencies.
--
Todd Fahrner                    The printed page transcends space and time.
mailto:fahrner@pobox.com        The printed page, the infinitude of books,
http://www.verso.com/agitprop/  must be transcended. THE ELECTRO-LIBRARY.
                                                   - El Lissitzky, 1923
Received on Tuesday, 22 December 1998 12:51:39 GMT

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