- From: shopbot <shopbot@earthlink.net>
- Date: Thu, 4 Oct 2001 13:12:48 -0400
- To: www-patentpolicy-comment@w3.org
- Message-Id: <a05010401b7df6e2f1a63@[10.132.35.116]>
In addition to agreeing with the rationale expressed by J. Bashinski
(see below), I would like to emphasize the extraordinary value and
singularity of the WWW as an open and essentially free medium of
communication and interchange.
Please do not proceed with patent policy that inhibits the
interaction and openness of the WWW.
Sincerely,
J.S. Mares
From: jbash@velvet.com
To: www-patentpolicy-comment@w3.org
Date: Sat, 29 Sep 2001 10:54:46 -0700
Message-ID: <1425.1001786086@zeroknowledge.com>
Subject: Comment on proposed patent policy change
I wish to oppose the adoption of any policy which might cause W3C
recommendations to require technology for whose use royalties must be
paid. I oppose such a policy regardless of the "reasonableness" or "lack
of discrimination" of the licensing process. Indeed, I would be
concerned about any system which might require an implementor even to
register its use of a technology. My reasons are as follows--
1. The administrative burden of seeking and maintaining licenses
would inhibit implementors. Such clerical effort can be
prohibitive for a small enterprise. Even in large enterprises,
it tends to slow adoption by discouraging potential project
advocates, and to damage innovation by adding to the burden
on projects which might wish to extend the standard or combine
it with other technology. Likewise, development for in-house
use becomes impractical when patents must be licensed.
The licensing burden grows over time; the more standards a
product or suite of products supports, the more patents
have to be licensed.
2. The monetary costs of licensing have the same bad effects,
but perhaps even more skewed against small, poorly funded
implementors.
3. The need to seek licenses would, of course, completely
prevent many open source implementations. Since open
source has been a major source of innovation in the Internet
and the Worldwide Web, and it would seem unwise to kill
that particular golden goose. This is especially true because,
in the past, open source innovations have perhaps been
better for standards than closed innovations... they have
been more likely both to maintain backward compatibility
with existing practice, and to be offered for future
standardization.
4. Many, many patents in the W3C's field of interest cover subject
matter which is obvious, and which should not justify a patent
at all. Unfortunately, both because of a lack of qualified
examiners and because of regulatory capture effects, patent
offices have been unduly free in issuing such patents. In the
US, some unfortunate court decisions have reinforced this state
of affairs. The result is a patent system badly in need of
legislative and administrative reform, and it is the duty of
all responsible technologists and technology organizations to
support such reform. The policy proposed for the W3C does the
opposite, serving to legitimize patents that should never have
been issued, and to encourage people to apply for weak patents
in the hope of being able to "tax" future standards-based
products.
5. Even "reasonable" licensing has frequently been used as a barrier
to entry, helping to perpetuate industrial oligarchies. In
addition, even under RAND rules, licensors have been known
to act in bad faith, or to practice "hidden" discrimination.
Even if these abuses are the exception, rather than the rule,
they are enormously destructive, and it is unwise to invite
them.
6. The need to license patents may make it very difficult to
conduct a development project in secret. Consider the company
which is developing a new product on a tight schedule, but
needs to license a patent from a competitor before the product
can be released.
It is true that some standards bodies operate successfully under RAND
rules, and that some standards requiring licensing have been adopted
without apparently serious damage. However, this has happened mostly in
cases, such as consumer electronics or semiconductor manufacture, where
a few large companies with enormous capital investments make essentially
all of the products. In such a situation, patent licensing does not
greatly increase the already large barriers to entry. This does not
describe the environment in which W3C recommendations are used; in
software, patent licensing costs (including administrative costs) may
frequently exceed all other costs involved in developing a product.
It is extremely rare that a patent covers every possible way to
implement really important functionality. It is therefore usually
unnecessary to standardize around a patented method. In the very
uncommon cases where a patent effectively covers all ways of doing
something extremely useful, the patent holder is in a position to
dictate the terms under which her technology is to be used, and has no
incentive to agree to RAND terms, or indeed to work through a standards
body at all. In such a case, the W3C's position becomes moot.
Please don't saddle us with the need to worry about patents when
deciding whether to implement a W3C standard.
-- J. Bashinski
--
shopbot
shopbot@earthlink.net
Received on Thursday, 4 October 2001 13:12:56 UTC