- From: Gregory J. Rosmaita <oedipus@hicom.net>
- Date: Tue, 11 Dec 2007 03:02:47 +0000
- To: wai-xtech@w3.org, wai-liaison@w3.org
[Reviewer's Note: this post refers to the Candidate Recommendation draft
of CSS 2.1,
http://www.w3.org/TR/2007/CR-CSS21-20070719
comments upon which are due by 20 December 2007]
Given the following use case:
Aural rendering is used to provide supplemental contextual and semantic
markers for an individual with either limited vision, or a limited
view-port, such as that obtained by using a screen-magnifier application,
which displays strings of text in isolated viewports, with earcons
(purely
aural cues) set to "on", but without speech output. Such a user uses
aural cues, provided by such extant mechanisms as:
http://www.w3.org/TR/CSS21/aural.html#cue-props
http://www.w3.org/TR/CSS21/aural.html#mixing-props
http://www.w3.org/TR/CSS21/aural.html#spatial-props
to supplement that user's constrained point of view. Note that this use
case includes those who fall under the purview of such organizations as
Recording for the Blind and Dyslexic (http://www.rfbd.org)
Note that some users will benefit from viewing portions of the screen
using a screen-magnifier and aural cues; but that there are also those
who not only need isolated portions of the visual canvas rendered for
them,
but whose understanding and ability to interact with the document
benefits
greatly from supplemental synthesized speech;
How, then, can speech be seperated from audio? The Style WG should be
wary of the seperation of speech and pure aural rendering rules, as
there is one modality being addressed: the aural canvas, whether that
includes speech-synthesis or purely earconic sounds.
The question, therefore, is this: What is the point of changing the
media type from aural to speech? Speech synthesizers are aural
renderers,
but they rely on a third party application (optimally, a DOM-aware user
agent) in order to obtain the content, flow, etc. of the speech-output.
If a user agent supports speech, as does FireVox, it also needs to
support
the purely aural (earconic) portions of the media rule; speech
synthesizers are not user agents, they are more akin to browser helper
objects (BHO) than they are to user agents per se.
SUMMATION:
The deprecation of the aural media type in favor of the speech
media type, is unacceptable, as there are valid use cases where an
individual benefits from supplemental earcons that sound while
viewing the visual canvas through a screen-magnifier type view-port,
without speech output, but with support for a pure audio
(non-speech) overlay; likewise, there is the use case of an
individual who benefits from supplemental speech, as well as a
limited viewport and aural orientational and contextual cues.
Why is it necessary for Aural CSS2.1 to remain normative? The
aural cascade will enable an author to offer visitors is a choice
between "verbose" "terse" and "earconic" overlays. SSML may be
where the money and resources are currently devoted, but Aural CSS
is far superior for speech-output dependent computer users (that
is, the average end user) because things aren't hard coded, but
are subject to user over-rides. It's obviously a lot easier to
wizardize a "modify this site's aural styling", which would allow
the end user the final say over what is spoken and how, than to
edit an SSML document's document source.
An added benefit of retaining the purely aural portions of ACSS
is that, if both speech and purely aural styling are addressed
in the same stylesheet, it reduces the burden on the author,
allows for end-user override, and it increases the probability
of the implementation of both forms of painting to the aural
canvas.
PROPOSED RESOLUTION:
1. The PF WG requests that the editors and Working Group de-deprecate the
"aural" media type and deprecate the "speech" media type
2. The PF WG requests that Appendix A be renamed to Chapter/Section 19
and
made normative
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CONSERVATIVE, n. A statesman who is enamored of existing evils,
as distinguished from the Liberal, who wishes to replace them
with others. -- Ambrose Bierce, _The Devil's Dictionary_
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Gregory J. Rosmaita, oedipus@hicom.net
Camera Obscura: http://www.hicom.net/~oedipus/index.html
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Received on Tuesday, 11 December 2007 03:03:06 UTC