Re: [w3c/gamepad] Should fire events instead of using passive model (#4)

I think there still need to be events to be able to work with user gesture requirements. For example, you still cannot start any media playback with a gamepad on Android, because you never get an input event (crbug.com/454849). Something like getCoalescedEvents doesn't seem to change that.

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Received on Sunday, 31 December 2017 12:19:26 UTC