Re: What is the use case for two levels of background colors?

there’s the obvious point — the FCC requires regions whose background can be painted.


On May 9, 2014, at 14:29 , Christian Vogler <christian.vogler@gallaudet.edu> wrote:

> That's part of it. But if it were this alone, there might be simpler ways to accomplish this. It's one of the items I'm currently trying to clarify.
> 
> Christian
> 
> Sent from my mobile phone.  Please excuse any touchscreen-induced weirdness.
> 
> On May 9, 2014 4:09 PM, "David Singer" <singer@apple.com> wrote:
> I am not sure that they are useful together, but don’t they have different visual effects?
> 
> The background for a region causes a stable rectangular area to be painted in that color, no mater what text (if any) is inside it.
> 
> the background for text is only drawn around the actual characters.
> 
> the first has the advantage of visual stability, while the second minimizes the amount of the scene obscured.
> 
> On May 9, 2014, at 7:07 , Philip Jägenstedt <philipj@opera.com> wrote:
> 
> > Hi all,
> >
> > Does anyone know the use case for having two levels of background
> > colors, specifically one background color on the individual lines of
> > text and another on the region/window?
> >
> > The only thing I can think of is that it could make the text more
> > readable for some people. However, if that is the real use case I
> > think relying on regions for it is unacceptable, because the author
> > may not have used regions at all. A robust solution would require the
> > user agent always add that extra layer behind all cues.
> >
> > Thoughts?
> >
> > Philip
> >
> 
> David Singer
> Manager, Software Standards, Apple Inc.
> 
> 

David Singer
Manager, Software Standards, Apple Inc.

Received on Friday, 9 May 2014 21:30:45 UTC