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Re: SVG 2 Requirements: next phase

From: Alex Danilo <adanilo@google.com>
Date: Fri, 17 Feb 2012 13:00:04 +1100
Message-ID: <CAGdNekQuR5Xh-hJgNEOn9YnqhwcgKwuW=T40iJfrAqQe9hnB4g@mail.gmail.com>
To: Cyril Concolato <Cyril.Concolato@cisra.canon.com.au>
Cc: "SVG WG (public-svg-wg@w3.org)" <public-svg-wg@w3.org>
Hi Cyril,

Didn't we agree to add <canvas> to SVG? I don't see it in the list.

Alex

On Fri, Feb 17, 2012 at 10:49 AM, Cyril Concolato <
Cyril.Concolato@cisra.canon.com.au> wrote:

>  Hi all,
>
>
>
> As you have seen from my previous email, we are approaching the end of
> phase 1 (gathering and deciding on the proposed requirements). I think we
> should be starting phase 2.  According to our planning, we should have a
> list of prioritized requirements ready in March. I proposed that to make
> this prioritized list, we start by gathering the intentions/commitments
> from the members to work on the agreed requirements. Based on those
> commitments, it should be easy to prioritize and assign feature ownership..
>
>
>
> For that purpose, I added a ‘commitment’ line to each accepted requirement
> in the requirements page. The idea is that you add your name or the name of
> your company (preferable) in some of them. It is meant to indicate
> commitment to provide concrete text for the spec on that topic (and maybe
> later on some test cases). Ideally, everyone should commit his/her company
> depending on the work load. We should not commit ourselves on too many
> items.
>
>
>
> In order to help you decide, I’ve tried to summarize the requirements that
> we have accepted so far. We could also put that sorted list in a wiki page
> if you prefer.
>
>
>
> ·         SVG DOM
>
> o   Expose animateMotion
>
> o   Improve SVGList*
>
> o   Easier read/write of attributes
>
> o   Access to property values
>
> o   Improve bounding box APIs
>
> ·         The <image> element
>
> o   Viewbox
>
> o   Auto-sizing
>
> ·         Improved switching
>
> o   Add a mechanism similar to allowReorder
>
> o   Improve fallback mechanism
>
> ·         Referencing
>
> o   dropping fragments to mean referencing root element
>
> o   allow clip to reference any element
>
> o   add features from the <animation> element
>
> o   improved text from SVG Tiny 1.2 on reference restrictions
>
> o   Improved text from SVG Tiny 1.2 on processing external references
>
> o   <use> clean-up
>
> ·         SVG Parameters
>
> ·         Alignment with HTML 5
>
> o   data-* attributes
>
> o   global semantics attributes (microformat and microdata)
>
> o   RDFa
>
> o   the style element
>
> o   the video element
>
> §  allow video elements to have captions, tracks …
>
> o   the audio element
>
> §  Control audio level and playback
>
> o   document wide events
>
> o   drag-and-drop functionality
>
> o   content editable
>
> o   focusability and navigation order and API to control the focus
>
> o   Support for key events from DOM Level 3 Events
>
> o   Progress events
>
> o   Support for mousewheel event
>
> ·         Alignment with CSS
>
> o   z-index
>
> o   Automatic text wrapping in arbitrary shapes
>
> o   Use of CSS white-space
>
> o   CSS Transition-like animations
>
> o   CSS 3 Color syntax
>
> o   CSS image-fit
>
> o   Reference CSS3 Values
>
> o   Promotion of some attributes to properties
>
> o   Controlling focus indication
>
> o   case sensitivity of presentation attributes
>
> ·         Colour management
>
> ·         New Graphics features
>
> o   Level of details control
>
> o   non-scaling features
>
> §  stroke
>
> §  objects
>
> o   advanced stroking
>
> §  variable stroke width
>
> §  stroke position
>
> §  more precise stroke dashing
>
> §  more control over position of dashes
>
> o   advanced paint servers
>
> §  hatching
>
> §  painting from arbitrary elements
>
> §  add the solidColor element and its properties
>
> §  advanced gradients (Coons patches)
>
> o   Custom filters
>
> o   advanced paths features
>
> §  shared paths
>
> §  skeleton paths (as a separate module)
>
> §  smooth path between points (Catmull-Rom)
>
> §  simpler way to make regular polygons and stars
>
> §  easier arcs
>
> §  element-based path syntax
>
> §  Improve SVG path APIs
>
> o   Improved bounding box description
>
> o   Add the vector-effect property
>
> o   Viewport-fill and viewport-fill-opacity
>
> o   Marker clean-up
>
> ·         Transforms
>
> o   adding ‘transform’ to <svg>
>
> o   specify rotation around particular points and shapes
>
> o   positioning of objects along a path
>
> o   allow transforms on <tspan>
>
> o   add constrained transforms (transform=”ref()”)
>
> o   add the transformBehavior attribute
>
> ·         Text
>
> o   stretch method for textpath
>
> o   flip-invariant text
>
> o   deprecate baseline-shift and use vertical-align
>
> o   add advanced font metrics interface
>
> o   add methods to convert text to path data
>
> o   Improved text on characters and glyphs, text layout, selection form
> SVG Tiny 1.2
>
> o   Scrolling to editable text
>
> ·         WOFF
>
> ·         script
>
> o   allow async/defer
>
> ·         animations
>
> o   Add snapshotTime
>
> o   animation reversing
>
> o   non-negative speed on time containers
>
> o   path-based animation of pair of attributes
>
> o   type=’matrix’ on animateTransform
>
> o   linear interpolation of properties which were previously discrete
>
> o   support for animation using a transform-list
>
> o   motion animation of a specified speed
>
> o   get animation timeline information
>
> o   simpler interpolation between paths
>
> o   synchronization
>
> ·         Rendering algorithms
>
> o   Unknown elements rendering
>
> o   Define more precisely progressive rendering
>
> o   buffered-rendering
>
> o   Flatten to image
>
> o   Seamless rendering of adjacent edges / Pixel rounding methods
>
> ·         Interactivity
>
> o   Positioning information in mouse events
>
> o   Make it easier to write zoom/pan widgets
>
> o   Add the SVGRotate event
>
> o   Improved text from SVG Tiny 1.2 on hit-testing and event processing
>
> ·         Miscellaneous
>
> o   Shadow tree clean-up
>
> o   foreignObject: remove requirement for @width and @height
>
> o   Tooltips
>
> o   Copy/Paste of SVG graphics
>
> o   Clarify the use of SVGZ files
>
> o   Namespace clean-up
>
> o   Checking Backwards compatibility
>
> o   Checking Accessibility
>
> o   Defining Undefined behaviors
>
>
>
> Best regards,
>
> Cyril
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Received on Friday, 17 February 2012 14:45:37 UTC

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